137,379 Commits over 4,324 Days - 1.32cph!

4 Minutes Ago
materials first pass, texturing start on apartments exterior
19 Minutes Ago
Merge from main
23 Minutes Ago
Merge: from hackweek_pool_analyzer - New: static code analyzer for invalid use of Pool.Free and related methods - Bugfix: a bunch of fixes for detected pooling problems, about 40 cases Tests: internal unit tests, compile simulator in editor, built C & S standalones (last week tho)
25 Minutes Ago
Merge from main
25 Minutes Ago
Update: PoolAnalyzer - switch to release version - Release binary built from b189abf6 Tests: internal unit tests, started unity and ran compile simulator
29 Minutes Ago
Separate sign for Kiosk B
38 Minutes Ago
Merge: from main
39 Minutes Ago
Client Unity version to 635cbaf/2022.3.41x1, build servers should have the deps now
56 Minutes Ago
Deleted and moved more stuff
56 Minutes Ago
Compile fix post merge
1 Hour Ago
Merge from main
1 Hour Ago
merge from main
1 Hour Ago
Fixed client/server serialized field mismatch in HeldEntity
1 Hour Ago
Separate paintable signs for rentable shop kiosks
1 Hour Ago
merge from deepsea_fixes
1 Hour Ago
Test setup
1 Hour Ago
rolled client Unity version back while buildservers are missing the dependency, will push again in the next couple hours when they're ready
1 Hour Ago
RHIBs cannot enter the deep sea
1 Hour Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
1 Hour Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
2 Hours Ago
Charcoal Box - texture and icon update
2 Hours Ago
Merge from redirect_tests
2 Hours Ago
Compile fixes
2 Hours Ago
Merge from main
2 Hours Ago
Added an attribute to allow optional bypass of mandatory callback system
2 Hours Ago
rotated penthouse bath door to prevent blocking path
3 Hours Ago
Merge from naval_update
3 Hours Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
3 Hours Ago
rebase on main
3 Hours Ago
Add initial static boat building station prefab
3 Hours Ago
merge from main
3 Hours Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
3 Hours Ago
updated Windows client Unity version to 635cbaf/2022.3.41x1 as well, MacOS client still on 2022.3.41f1
3 Hours Ago
Component Ammo Box - Updated corpse mesh and prefab
3 Hours Ago
Cherrypick 139401 "Space LR despawn timer set, Neonsign TR crafting pass" Apply xmas tree change from 139653 These were left over changes from naval_backport
4 Hours Ago
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars. Refactored sail and engine thrust variables/functions to include them.
4 Hours Ago
merge from hackweek_more_tests/fixes
4 Hours Ago
Removed some multi-compiles from the Standard shader and replaced some with shader variants to reduce shader memory further. Also, converted the forward shadow keywords to a dynamic branch in the shader so its multi-compiles could be removed
4 Hours Ago
Apartment complex greybox update
4 Hours Ago
Fix worldmodel issues / missing outlines on 39 items Re-ran all the new tests - all green (except for horse mask which was fixed seperately on lunar branch)
4 Hours Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
4 Hours Ago
Merge from main Conflict on building_planner.entity, auto resolved
4 Hours Ago
ran manifest, localization, icon manifest
4 Hours Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
4 Hours Ago
hamster water wheel blockout
4 Hours Ago
Clearer feedback in editor when using the deepsea.enabled convar
4 Hours Ago
Better fix for the portal map marker nre Compile fixes
4 Hours Ago
Merge from vine_rotation_error_fix
4 Hours Ago
Merge from scientist2_trophy_fix
5 Hours Ago
Fix groundwatch issues for 8 deployables