137,527 Commits over 4,324 Days - 1.33cph!
MLRS sounds (few bits still WIP)
MLRS lighting setup prefab pending final cabin model pass.
MLRS texture progress / Fixed minor issues with the FBX and bakes
Fixed bonkers AO map on wooden doors gibs
Fixed foundation.steps.stone wrong gibs assigned
Blocked double jump through gas station extension ceiling
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Fixed Player IO ent button LODs kicking in way too soon - switched to rendererLOD for more control
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Fixed floating decor in water_well_a
Fixed grass missing in front of supermarket
Fixed floating electric wire at stables_a
Fixed missing keypad on compound farming vending machine
Fixed a hole by Military tunnels mine entrance rocks
Fixed inaccurate shadow proxies of lighthouse
Lighthouse S2P
Updated carvable pumpkin to make it more obvious it requires wood as a fuel source
Phrases
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Fixed missing NPC names in loot panels
Desert Military bases dwellings loot spawns (2)
Desert Military bases dwellings loot spawns
spawner prefab for normal crates - old style
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Disable saving on MLRS sub-ents
Do less ray checks for projectiles that are heading upward (future hit pos calculation)
MLRS rocket gravity increase
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Fixed rocket hatches not setting the correct rotation on initial load (client).
Move MLRS server rotation immediately into position on initial load
Oops wrong branch, cherry-pick from Aux to DMb
Fixed BaseVehicle PlayerIsMounted override being server-only