142,973 Commits over 4,383 Days - 1.36cph!

2 Years Ago
merge from physical_keys
2 Years Ago
Set use physical keys back to off, was possibly enabled as part of the 2022 upgrade
2 Years Ago
Functional motorbike kickstand, some refactoring
2 Years Ago
Crossbow & legacy bow fire arrow visual upgrades.
2 Years Ago
Compound bow 3rd/1st fire arrow updates.
2 Years Ago
Comment out PingEstimator spam
2 Years Ago
Fire arrow projectile visual revamp Trimmed the trail renderer from it for performance, since it's covered by smoke trail anyway Arrow now illuminates a little bit around it mid-flight.
2 Years Ago
Isolate EffectParent changes to the flamethrowers via a new separatedEffect field, should only be used if animators are causing interference
2 Years Ago
Fixed flamethrower vms getting strangely offset particle effect spawn positions Not entirely sure how but they seemed to be getting affected by the parent animator in a negative way, so they now live in a separate hierarchy and I've updated the EffectParent script to handle this situation
2 Years Ago
Tracking down a very weird NRE that we can't reproduce. Modified SpawnScientist in CH47HelicopterAIController
2 Years Ago
Fixed water bucket VM fluid sim not working with viewmodel camera Also did some general cleanup of the fluid sim script
2 Years Ago
Fixed sleeping bags preventing door controller deployment
2 Years Ago
Reworked fire arrows on hunting bow viewmodel
2 Years Ago
Recache viewmodel renderers on molotov
2 Years Ago
S2P both harbors
2 Years Ago
Merge from main (needed for S2P)
2 Years Ago
Remove kinematic rigidbody from client side cotnainer pickup crane, seems to fix strange mobility issues on stair ramps Also cleaned up the prefab a bit to clear out a bunch of unused transforms on the server Will need a S2P on both harbors once merged to main
2 Years Ago
Automatically spawn players at random points on the map every half second (and then kill them)
2 Years Ago
missing kickstand model
2 Years Ago
separated kickstand from the main rig to allow for the sidecar connections
2 Years Ago
Fix triangle foundations not lining up after building outwards due to side sockets being 0.01m offset
2 Years Ago
Remove more PingEstimator spam
2 Years Ago
Automatically kill players 20 seconds after spawn, unless they're the local client player
2 Years Ago
Fixed all hunting bow arrowheads so they don't render on the middle of the arrow shaft in 3rd person. Reworked the fire arrow flames so that it doesn't bug out and stretch on vehicles. Also added a tiny light source to it and made it look and perform better.
2 Years Ago
Merge NudityNREFix -> TrackDownRagdollStalls
2 Years Ago
Cherry pick 96364 as there were other changes on that branch that aren't ready for main
2 Years Ago
Fixed errors when using server-side corpses and pixellated censoring in editor, or changing cencoring mode in editor with server-side corpses present
2 Years Ago
Fixed the timer box staying active when a mission doesn't have a timer
2 Years Ago
Fix Socket_Specific_Female not getting parented to the target entity if parentToBone is false, fixes storage adaptors not getting parented properly and preventing industrial setups from working
2 Years Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
2 Years Ago
Fixed EffectParentToWeaponBone leaving orphaned particle effects in the world after the player changes weapon
2 Years Ago
Arctic Pack typo
2 Years Ago
Update texture mipmaps
2 Years Ago
Fix NRE in BaseViewModel.HideSightMeshes()
2 Years Ago
legacy crate model, lods and gibs materials and textures
2 Years Ago
Fix TC showing "Clear Authoirzed List" when no players are authed on TC
2 Years Ago
Fix more client errors
2 Years Ago
Fix client compile errors
2 Years Ago
added gibs for hunting trophy large, small and fishing
2 Years Ago
Add ability to auth friends on TC (similar to turrets) - rename `AddSelfAuthorize()` -> `AddAuthorize()` - both "auth self" and "auth other" use same RPC - must assign "PickAFriend" dialog to tool cupboard entity for it to appear as an option in the radial menu - enabled on both TC & retro TC skin
2 Years Ago
merge from Tier3CrateRotationFix
2 Years Ago
merge from cargo_double_dock
2 Years Ago
merge from hobobarreliconfix
2 Years Ago
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2 Years Ago
merge from fix_uncompressed_tags
2 Years Ago
merge from teslacoil_igniter_damagepickup
2 Years Ago
merge from nexus
2 Years Ago
merge from fix_storage_adapter_blocking_looting
2 Years Ago
merge from helk_qol_01
2 Years Ago
fixed black line at top of hobobarrel icon