193,218 Commits over 4,049 Days - 1.99cph!
Remove mountables when seating is destroyed
Fixed CLIENT/SERVER compilation
Fixed CLIENT/SERVER compilation
- Implemented destruction FX support for chassis and modules.
- Fixed Client/Server compile issues.
- Moved serverGibs from BaseVehicle to BaseHelicopterVehicle where it should have been.
- Implemented destruction FX support for chassis and modules.
- Fixed Client/Server compile issues.
- Moved serverGibs from BaseVehicle to BaseHelicopterVehicle where it should have been.
Hooked up new jerry can guitar
Hooked up new jerry can guitar
Revert acoustic guitar to legacy guitar
Set icons to null on instruments that have no icon
Revert acoustic guitar to legacy guitar
Set icons to null on instruments that have no icon
Fixed sleeping bag clusters not properly forming when there are more than 3 bags
Fixed sleeping bag clusters not properly forming when there are more than 3 bags
Hooked up background assets on sleeping bag cluster
Fixed map scaling issues on sleeping bag cluster
WIP time lock states
Hooked up background assets on sleeping bag cluster
Fixed map scaling issues on sleeping bag cluster
WIP time lock states
Testing module destruction. Added support for damage FX + added placeholder-ish damage FX on engine modules. Note: OnHealthChanged is now called on client as well as server - existing usages have been updated with isServer checks.
Testing module destruction. Added support for damage FX + added placeholder-ish damage FX on engine modules. Note: OnHealthChanged is now called on client as well as server - existing usages have been updated with isServer checks.
updated the old guitar textures/mat
updated the old guitar textures/mat
Lighthouse additional LODs
Lighthouse additional LODs
Remaining bunker+sewer complex
Remaining bunker+sewer complex
Scene backup
Better shadow defaults on fluorescents
Scene backup
Better shadow defaults on fluorescents
baseline horse equipment system
baseline horse equipment system
Launch_Site additional LOD pass
Launch_Site additional LOD pass
[D11] Fixes server compile errors
[D11] Fixes server compile errors
[D11] Fixes server compile errors.
[D11] Fixes server compile errors.
Added ITexture.IsErrorTexture
[D11] New delayed/staggered entity create/destroyed system.
[D11] New delayed/staggered entity create/destroyed system.
Scene backup.
Sewer profile fog tweak
Scene backup.
Sewer profile fog tweak
Removed unnecesary indirect lighting modifier from base scene settings.
Panini projection back on.
Converted localised sewers murky fog to new style.
Removed unnecesary indirect lighting modifier from base scene settings.
Panini projection back on.
Converted localised sewers murky fog to new style.
[D11][UI][#1878][#2272] Fixed issues with rust coins menu and implementation of platform services features required for screen related TRC’s. Implementation of previous screen details and renamed script.
[D11][UI][#1878][#2272] Fixed issues with rust coins menu and implementation of platform services features required for screen related TRC’s. Implementation of previous screen details and renamed script.