193,337 Commits over 4,079 Days - 1.97cph!
[D11] new delayed list using dictionary.
[D11] new delayed list using dictionary.
Merge from consumable_item_info_fix
Merge from consumable_item_info_fix
Disabled shadow casting on Launch Site factory puzzle control panel light
Disabled shadow casting on Launch Site factory puzzle control panel light
Merge from wounded_item_dragging_fix
Merge from wounded_item_dragging_fix
Merge from rig_stripping(temp)
Merge from rig_stripping(temp)
Fixed LODManager time slicing
Fixed LODManager time slicing
Added shadow casting lights to render complexity debug tool
Added shadow casting lights to render complexity debug tool
Added shadowed light logging to asset fiddler
Added shadowed light logging to asset fiddler
A fix for rig stripping not actually working.
A fix for rig stripping not actually working.
Merge from messagedelayfix
Merge from messagedelayfix
Fixed collider errors on craggy's scene
Fixed collider errors on craggy's scene
Tweaks to mesh collider tool log output
Tweaks to mesh collider tool log output
Added "Switch to Collision Model" tool (MeshCollider context menu)
Added "Switch to Collision Model" tool (MeshCollider context menu)
Enforce a minimum percentage of messages to process per frame (client.minreceivefraction)
Should fix huge network delays caused by some strange IL2CPP incompatibility with older AMD CPUs
Might also fix one of the reasons why you get stuck sleeping and take a while to wake up
Enforce a minimum percentage of messages to process per frame (client.minreceivefraction)
Should fix huge network delays caused by some strange IL2CPP incompatibility with older AMD CPUs
Might also fix one of the reasons why you get stuck sleeping and take a while to wake up
Tweak low quality settings
Tweak low quality settings
Removed missing components from camera prefab
Removed missing components from camera prefab
Added a label to all wearables to find them easier
Added a label to all wearables to find them easier
[D11] ASE upgrade to 1.7.0
[D11] ASE upgrade to 1.7.0
Switched to IPointerClickHandler for QuickCraftButton
Switched to IPointerClickHandler for QuickCraftButton
[D11] tags on extra debug info to performance overlay
[D11] tags on extra debug info to performance overlay
QuickCraft is no longer a scrollable rect, removed some work-around events that are no longer necessary.
QuickCraft is no longer a scrollable rect, removed some work-around events that are no longer necessary.
[D11] latest foliage shaders BUT I've renamed TangentToWorld etc back to the old names since HDRP package has been updated separately, once this is merged back we can fix that by opening Foliage in the ASE editor to update from the template and get the new names.
[D11] latest foliage shaders BUT I've renamed TangentToWorld etc back to the old names since HDRP package has been updated separately, once this is merged back we can fix that by opening Foliage in the ASE editor to update from the template and get the new names.
updated horse base pose, updated idle
updated horse base pose, updated idle