193,430 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
6 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
6 Years Ago
remove unused AI func
6 Years Ago
Re-enabled AI emotes and disabled them correctly just for mobile (until I look into why emote loading is failing on mobile)
6 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
6 Years Ago
Melee damage, done some checking etc.
6 Years Ago
Latest Steamworks
6 Years Ago
Fixed disconnect button not showing
6 Years Ago
Inventory data test
6 Years Ago
Merge from 2019
6 Years Ago
Upgrading to 1.2f1
6 Years Ago
Basic booster AI for new attack
6 Years Ago
[D11][Tutorial] default builds to include d11_local_server
6 Years Ago
[D11][Tutorial] merge r35325 from console
6 Years Ago
Merging drug dealer/npc commands work. Dealers not actually selling product right now, but everything else is working.
6 Years Ago
Fixes + drug selling preliminary work
6 Years Ago
TextMeshPro boilerplate
6 Years Ago
[d11] Turned off soft particles. 13ms->9ms for 4 campfires on ps4. Lets see if anyone complains.
6 Years Ago
Runtime compile fixes
6 Years Ago
Updated Rewired
6 Years Ago
Upgraded to .0f2
6 Years Ago
Interaction edit
6 Years Ago
Bug fixes etc. Sorted out serialization for now.
6 Years Ago
[D11] Poll every few mins
6 Years Ago
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
6 Years Ago
InventoryManager refactor Fixed scrapping multiple items not working
6 Years Ago
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
6 Years Ago
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra) Update TMP
6 Years Ago
[D11][UI][#1537] Changed loot text from containers
6 Years Ago
Added inventory.defs
6 Years Ago
[D11] Add a default timeout and checkout after clean
6 Years Ago
[D11][UI] Light loot panel Improvements
6 Years Ago
[D11] [UI] SetControllerIcon now checks for controller icons class before accessing it, and now sets icon if needed. SetSprite function checks for valid image before setting sprite.
6 Years Ago
[D11] Disable default checkout and do it manually
6 Years Ago
lowered gloss on floor grate material added latest prefabs from Damian to level
6 Years Ago
Experimental. Probably reverting most of this. but follow target stuff will remain.
6 Years Ago
fixed charger trail fx
6 Years Ago
tweak decal shader, render pass order, fx to reduce clipping
6 Years Ago
Drug dealers take follow commands
6 Years Ago
FX layer/ decal replacement pass
6 Years Ago
Drug dealer AI
6 Years Ago
6 Years Ago
Silenced+twin SMG variants.
6 Years Ago
Various AI/interaction
6 Years Ago
AI etc
6 Years Ago
No doubling up on damage.
6 Years Ago
More stuff. Drug dealer AI. Fixed serialization.
6 Years Ago
6 Years Ago
6 Years Ago
fixed scope jitter on HAB/cargoship