193,943 Commits over 4,079 Days - 1.98cph!
[D11][Tutorial] fix for local server not connecting
[D11] Fix for reloading twice when more than one ammo type available
[D11] Remove unused analytic on console
[D11] [UI] Fixed missing trigger action animations on building context menu. Changed "GiveItem failed" message to be log message when in D11 console port define (was previously, but added debug log to help debugging).
Merge from unity_2019.1.0 (now actually 2019.1.1)
[D11] [UI] Fixed missing punctuation in music menu hint string.
Merge from unity_2019.1.0 (now actually 2019.1.1)
excavator cover dressing pass backup
[D11] DTLS optimised out some logging allocs when not needed.
Nearby player code cleanup
Have NPCs give up waiting for the player to interact with them after a while, so idle players don't collect a big group eventually
Get speech bubbles to appear in front of character labels consistently
Fixed a crash issue with weapon_striderbuster
Show notification when selling stuff to NPCs
Merge from Working to my branch
Add a custom pass so we can do our own vignette
Don't allow health damage before init. Attempted fix for "ghost cops". Also making sure base HP is at least 1.
[D11] Making sure everything is checked in
Don't need these stored in 4k.
Scene backup.
[D11] Fixes memory overwrite
SMG/waterpipe/sickle tweaks.
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Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
Rendered all the map images again in case they had a bit of motion blur on them
[D11] Checking in... code seems to be trashing memory somehow.
[D11][Tutorial] merge with latest #
35060
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Fix charger pushing units across gaps
[d11][Audio] Fix for Bradley APC streaming error warnings
Fixed rogue unknown component in tree system, updated manifest
[D11] Fix for config B swap
[D11] Revert Jordans Change
[D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
[D11] Enable Win64 client builds for Greg
[D11] Standalone win64 client D11 build - jenkins changes
[D11][Tutorial] Renamed display name for complete objective task tutorial action