194,005 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11] Support for win64 standalone D11 build
6 Years Ago
[D11] Update to latest version of LiteNetLib
6 Years Ago
[D11] Generate build features and pooled strings JSON during build for use in Rustworks.
6 Years Ago
stairs prefabs
6 Years Ago
Fixed disconnected players not getting their position updated on the client. IsActive checks on the client (active meaning connected) were overzealous.
6 Years Ago
fixed some UI shader see thru highlight shader stuff
6 Years Ago
Fix build, update shadow and render scale options
6 Years Ago
Combined drug dealer character into a batch, and fixed missing teeth in all other batches.
6 Years Ago
Close UI if interactor dies
6 Years Ago
Pedestrian AI
6 Years Ago
Break out of NPC interaction if they move too far from the player
6 Years Ago
6 Years Ago
Rocketlauncher Pump source textures not as massive.
6 Years Ago
surface.CreateFont's maximum size is now 255 (from 128)
6 Years Ago
Backup/More weapons
6 Years Ago
Cache combined meshes in TileView, enable GPU instancing on some materials
6 Years Ago
DHorizontalScroller no longer errors when its children are missing the ApplySchemeSettings hook definition
6 Years Ago
HandleAnimEvent now works for "ai" NPCs too
6 Years Ago
6 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
6 Years Ago
WIP 2019 LWRP conversion
6 Years Ago
Merge from main
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
Room volumes
6 Years Ago
Git is better than plastic
6 Years Ago
Progress break
6 Years Ago
Fix UI masking, fix some broken behavior with buttons
6 Years Ago
excavators LOD files, Colliders files placed splitter, updated railway placement and buckets stairs across structure
6 Years Ago
[D11] [Tutorial map] Updates to map
6 Years Ago
Button hit zones (for most things I think)
6 Years Ago
Exception reporting logic
6 Years Ago
Initial dlls
6 Years Ago
Moved some stuff around
6 Years Ago
Room trigger volumes are now generated!
6 Years Ago
Removed ReflectionProbeEx/Resources/Skybox as the shader was causing corrupt asset bundles on Windows and Linux (Vulkan compilation error)
6 Years Ago
Clear NPC interaction UI if target dies
6 Years Ago
NPCs stop and look at the player when they can interact in any way
6 Years Ago
Some platform fixes
6 Years Ago
Interaction edits
6 Years Ago
Need the editor enabled too
6 Years Ago
Fixing up Client flags
6 Years Ago
room volumes
6 Years Ago
Compiling without steamworks, more settings
6 Years Ago
Merge and fix issues
6 Years Ago
Merge from Main to Working
6 Years Ago
Adding WIP jumper FX
6 Years Ago
Room tool feeling pretty functional.
6 Years Ago
Option for vignette Lower resolution unit outlines (plus sample reduction) Disable another Dynamic Decals thing (testing)
6 Years Ago
merge from main