199,304 Commits over 4,140 Days - 2.01cph!

7 Years Ago
more lod multipliers
7 Years Ago
Build fix attempt #2
7 Years Ago
lod multipliers
7 Years Ago
[D11] Control fix
7 Years Ago
[D11] [UI] Submit for missing meta file.
7 Years Ago
Build fix
7 Years Ago
Various UI prefabs
7 Years Ago
[D11] [UI] Submit of missing folder(?) that didn't appear in previous pending changes list.
7 Years Ago
[D11] [UI] Updated TextMeshPro assets to utilise correct folders for fonts, materials, and sprites tag-usage inline. Updated Code Of Conduct screen to utilise various formatting styles for better visuals. Updated menu animation handler to utilise animation speed variable to speed up or slow down animations where needed.
7 Years Ago
Notifications
7 Years Ago
Facts is a default entity component, validated all the everything Building upgrades tab UI basics
7 Years Ago
Merge from entity_parenting_elevators
7 Years Ago
Scene2Prefab launch site
7 Years Ago
Scene2Prefab caves
7 Years Ago
[D11] protocol bump for loading keep-alive
7 Years Ago
fix some trophies not on the proper layer adding WIP accessory models updated logo updated career unit viewer UI
7 Years Ago
Merge from main
7 Years Ago
Made a bunch of model bone related code work on the server as well (required for elevator trigger movement in standalone)
7 Years Ago
moved screenshots to media folder
7 Years Ago
Rocket crane lift uses parenting trigger Bone name for lift parenting trigger is inspector variable
7 Years Ago
Updated media
7 Years Ago
Interaction UI
7 Years Ago
Fix exception in exception reporter closing the game
7 Years Ago
Check version number when trying to load a replay, display error message panel if out of date or invalid.
7 Years Ago
Replaced TargetFiltter BiggestThreat/BiggestThreatAttackingMe usages with new BiggestThreat fact provider
7 Years Ago
[D11] wait for the bootstrap to complete a bit later (last possible point at the current time). This means if you choose a server before the UI has finished loaded you won't get a loading screen (being fixed currently), also if you do it too soon, the server authentication could time out (just waiting on running servers to upgrade to enable keep alive), but at least the server menu is responsive and the overall flow is bit more overlapped. As the warmup bundle is optimized the potential for having to wait for the loading will narrow to hopefully an acceptable level.
7 Years Ago
Added Media/Steam folder with the latest assets from Lewis
7 Years Ago
[D11][TUTORIAL] Can now hide sections of HUD for gradual HUD unlocking
7 Years Ago
altar 3 building setup
7 Years Ago
GroupStats no longer default component Added GroupStatsUtility method for average group vital
7 Years Ago
[D11] Some fixes/improvements to task timing which should lead to better task ordering. Also I noticed all the items assets are in the warmup bundle so made the items initialization depend on that - previously we were doing a per-file load of all the items and then loading them all in the warmup bundle a few seconds later, which was a wasted opportunity.
7 Years Ago
art
7 Years Ago
[D11] Support for console OSK - xb1 - first pass
7 Years Ago
unregister TileView listeners when destroying to tilefall
7 Years Ago
Added blank images to stuff for tooltip raycasting
7 Years Ago
UI folder organisation. StatElement and DamageElement implement ValueElement. Added IUnitInfoElement and IUpdatableUIElement to avoid making lists of every type of UI element. Added trait list to unit inspector. Tooltip values for unit inspector stuff.
7 Years Ago
Cleaning up UI layout rebuild hacks, added to base inspector widgets
7 Years Ago
[D11][UI] Base stat panel displaying when in base and fading when a set distance from base Up keep time stat updating
7 Years Ago
[D11] [UI] Credits screen now eases in to scroll. Updated Fonts to include missing characters (Degrees symbol and Bullet point symbol).
7 Years Ago
Error fix
7 Years Ago
LOD bias now multiplier, added to wearables Editor fixes
7 Years Ago
Added confirmation panel to career exit
7 Years Ago
Added a no button to the global popup panel. Added yes/no actions to global popup panel.
7 Years Ago
Added badges to jumpsuit textures
7 Years Ago
[D11] DTLS plugin source and windows console testbed initial checkin. Debug DLL PC x64 only so far. Server-client handshaking via cookie verification only. Requires latest version source of OpenSSL linked to compile.
7 Years Ago
Fix for sponsorship objectives setting incorrect size when playing another match after minimising in previous match. Sponsorshop objectives always start expanded.
7 Years Ago
Scene lighting settings
7 Years Ago
altar 3 wip
7 Years Ago
Scientist barge models/prefabs/textures
7 Years Ago
Fixed more spectate text issues.