199,032 Commits over 4,140 Days - 2.00cph!
Fixed deprecated api causing errors on il2cpp
Kick (with reason) server console command.
ConsoleCommand now verifies argument types.
server console commands: help, game.list, matchmaking.list, playerdatabase.stats, player.list, playerdatabase.resetelo, shutdown, stats
super simple console command system, reflection and attribute tags build a dictionary of commands
added auto mute for 20 seconds for chat spamming
can now send server messages to individual clients.
added mute server message.
PlayerDatabase now saves again ;)
renamed PlayerDatabase functions
fixed a NET_Receive crash caused by raknet ptr becoming null in read while loop after getting kicked
fix attempt for server not cleaning up lost connection clients
Another Compound out of bounds fix
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userinfo convars send again
soundscripts can play
upd CStaticProp::CreateVPhysics, PhysCreateWorld_Shared
vending machine works
separate report_soundpatch/cl_report_soundpatch
mathlib, tier1, vstdlib, 261 TODOs
Fixed lerp client time offset corruption when server timestamp goes out of sync (from low level CPU stalls that can occur on some managed hosts)
Fixed compound workbench not saving on server restart
Fixed water edge shader
Prevent duplicate activity notification spam
Bigger tooltip for activity
Fixed potential NRE when destroying a unit with active visual FX
another pass on out of bound abuse at compound
merged networking refactor to main so we can spot any bugs sooner than later
update soundemittersystem
fixed mismatched datastructures that go to vphysics
Only try to stop multiplayer spam with duplicator saves
Minor duplicator improvements
* Can no longer immediately resave an armed dupe
* More safeguards against bad user input
* Better server logging for dupes and saves
Fixed a few issues with car states.
Activity text held by data struct, removed from factory method arguments
Settlement happiness set to 100% when all needs are satisfied
ThreatPerceptionCondition checks that the target isnt dead or disabled (should fix people getting alert effect from seeing dead things)
Vehicle state sync now using new serialization. There are bugs.
unbreak sockets & datacache
vphysics
hacky appframework vtable match
refactored the rest of client messages out to handlers
Add safezone check to patrol heli.