198,841 Commits over 4,140 Days - 2.00cph!

7 Years Ago
Added infinite mana cheat
7 Years Ago
Spell casting now uses the cast and release animations
7 Years Ago
Forgot to save
7 Years Ago
Reworked some logic in PhysicsForceCurves to use non-allocating physics and use local forward/up when calculating directions
7 Years Ago
Hud improvements. Other minor things.
7 Years Ago
Minor cleanup
7 Years Ago
Tuning
7 Years Ago
Various combat arena related. Gravity spell WIP.
7 Years Ago
Gravity spell WIP
7 Years Ago
Team equipment Scene stuff Manifest
7 Years Ago
Team setup WIP
7 Years Ago
Scene Nav links
7 Years Ago
Various
7 Years Ago
Merge
7 Years Ago
Missing files.
7 Years Ago
Various
7 Years Ago
Added deferred mesh decal instancing
7 Years Ago
WIP
7 Years Ago
Team vs team assets Scene
7 Years Ago
tweaked igniter anim add burning trap model/mat /texture fixed unit squad button death particle sorting
7 Years Ago
WIP
7 Years Ago
Scene Cone spell collider fix. Proper underground HDR test
7 Years Ago
Enabled gpu instancing on a couple hundred materials
7 Years Ago
Gravitational Orb WIP Less obnoxious hit marker sounds Defaultinventory changes
7 Years Ago
Updated language files
7 Years Ago
Spells Added multi-vectors to the physics force script.
7 Years Ago
Merge from main
7 Years Ago
Good shit spell stuff Scene
7 Years Ago
More spell stuff. Manifest.
7 Years Ago
Spell work
7 Years Ago
residential buildings update texture sets added: windowdoor_wood/ windowdoor_conc compound scene2prefab
7 Years Ago
Moved Go To Smart Object out of SetDestination and into its own class. Updated loads of data with the new action. Added spaces to DataAsset logs.
7 Years Ago
Various
7 Years Ago
Spell improvements
7 Years Ago
Various spell & anim improvs. Scene
7 Years Ago
Casting and null checking of the action in the callback in ItemAction. Logging if it fails.
7 Years Ago
Scene. Asset nav exclusions.
7 Years Ago
▄█▄▍▆ ▌▄▆▄▅▆▌ ▊▆▇▍▉▋▍ ▅▍█▅▇▇▄██▇ ▍▆▉▊█▌▅▅ ▋▋▊▌▋▊▇▉▆ ▉▊▄▄▌▆▄ ▌▋▊▇▊▉▅█▊ ▍▄▌▊▅▅█▅▌▋ ▍▇▆▆▋▋▌▅█▌ ▇▆▅▍▉▋▋ ▅▌█▆ ▉▅▆▌▉ █▌▄█ ▆▌▅ ▄▆▋▉▉▌▉▋█▋▉ ▆▊▌▌▄█ (█▆▇▇▉█) ! ▅▄▇▆▇ ▍▄▄▊█▄▄▋▌▅ ▆▇▆▋▋▌▊▍ ▅▋▉▌▊▍▍ ▉▋▉▌▉▉▅ ▊▆▌▇▊▍▋▉▋ ▅▆▆▅▌▄▊▋▉▉ ▄▆▉▋▅█ ▄▊▍▇▉ ▌▆▊▅ ▋▄▌▇▅▋▆ ▊▍▇ ▊▇▋▄ ▉▅ ▌▇▄█▌ (▅█▊▌▉▆)
7 Years Ago
Arena wip
7 Years Ago
Sped up casting progress bar so it could keep up with new spell speeds
7 Years Ago
▆▇▄▄▋ ▊▉▆▆▋▉▊▉█▇ ▆▋▍▆ ▄▆▌▌▌▇█▄ ▊▄▄
7 Years Ago
Got payer characters to de destroyable without ragdoll etc as well.
7 Years Ago
Added an onKeybindingsChanged event to GlobalMessages, updates string displays when invoked
7 Years Ago
▇▉▋▍▉ ▅▇▆▋▆▉ ▋▇█▅ ▋█▇ ▇▉▌▌█▆▋ ▄▉▄▅ ▆▇ ▆▆▌▊▋▋ ▇▅ ▉▊▊▊▍
7 Years Ago
NPCs don't generate ragdolls at end of round anymore either
7 Years Ago
▇▅▅▇█ ▌▆▆▄▄ ▄▇▊▉▉▍ - ▆▊▇▇▄ ▇▌▍▍▇▆▇ ▋▌▅▌ ▄▍▇▌ ▇ ▊█ ▊, ▅▅▋▅ ▍▇▄▌ ▉▅▊ █▊▅▍▄ ▇▆█ ▅▊▌▉▅ ▌▅▆▋▅▊ ▊▉▅ ▊▆▌▉▊▄▉ ▇▇▋▉▆▊▅▍▍▇▉ (▅▆▇ ▄▆▊▊▆▋▄▆▋▍▉▅▇▍▍▄▉ ▊▆▌▌▆▅ ▍▍ ▅▄▇▌▌▅█ ▆▋▊▍▆)
7 Years Ago
Got rid of vehicle wreckage at end of round
7 Years Ago
Added vehicles option to game mode, and destroying vehicle at end of round. Although I need to deal with the wreckage issue.
7 Years Ago
Another bugfix
7 Years Ago
Bugfix for criminals