193,687 Commits over 4,079 Days - 1.98cph!

8 Years Ago
added a test explosion debris customisation
8 Years Ago
UIToast base clases, outcome/promotion toasts now use it.
8 Years Ago
All payphone missions working again with the refactored mission system
8 Years Ago
cleaning unused UI texture
8 Years Ago
Refactoring the mission system to allow the extra nuance gang missions need. Tasks can now have certain parameters set that are ScriptableObjects themselves, which simplifies the number of different task types we'll need.
8 Years Ago
Unit path line renderer now increases width as camera is zoomed out in RTSCamera mode
8 Years Ago
Added a penalty to return to territory module so units are less likely to go home when they have nearby friendly units (safety in numbers!)
8 Years Ago
promotion protobuf client-side promotion toast handling
8 Years Ago
added CustomisationDatabase.AllDefsOfType() customisation defs now have a description name field
8 Years Ago
Removed the player name from the match making server message so people can't abuse the queue. Reduced kfact from 64 to 32.
8 Years Ago
Increased party overlay widget view distance to work better with new camera Fixed sneak and jog party member movement mode behaviours
8 Years Ago
more
8 Years Ago
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8 Years Ago
fixed slight flickering when player lands from a jump
8 Years Ago
gameInstance now stores the match start time, server console outputs game length as part of game close summary
8 Years Ago
disable footIK when sleepign
8 Years Ago
All players get a server chat notification that someone is looking for a match when a player joins an empty queue and there's less than X players connected. Server messages are now in italics.
8 Years Ago
Cursor resets to normal mode as soon as a movement order is issued
8 Years Ago
Usuable unit indiciators are now hidden when holding right mouse to show attack ranges, fixes confusion when a usable unit is in range of an attack
8 Years Ago
added empty Avatar, Unit, Arena customisation editor state classes, editor mode buttons now trigger entering the correct state.
8 Years Ago
hooked avatar, unit and arena mode buttons up
8 Years Ago
more
8 Years Ago
Phone sounds
8 Years Ago
fix scene menu display
8 Years Ago
update menu ui, cleaning
8 Years Ago
optimized foot IK calculations added console variables to disable foot IK
8 Years Ago
more
8 Years Ago
more
8 Years Ago
UIMapButton refactored to override UIEditorButton as required
8 Years Ago
new UIEditorButton as a base class for the editor mode panel buttons
8 Years Ago
Disabled editor panel animations
8 Years Ago
more
8 Years Ago
fix for squad editor unit counts not being refreshed in correct order with new setup
8 Years Ago
more
8 Years Ago
added code for foot planting IK
8 Years Ago
modified walk/run/sprint animations to look better with IK foot planting
8 Years Ago
Refactored UICurrentMapInfoTab to generic UIEditorWindow
8 Years Ago
more editor UI refactoring
8 Years Ago
Removing options code from UIScrollListConfig, UIMapButton, making more generic
8 Years Ago
Fixed map close on M
8 Years Ago
Phone serialization and client and server error fixes.
8 Years Ago
refactored UISquadEditPanels into generic UIEditorPanels with events
8 Years Ago
more
8 Years Ago
CustomisationEditorController. Added a customisation button to menu (editor-only for now). Base CustomisationEditor state. Customisation editor mode setup.
8 Years Ago
Mouse wheel board rotation input is ignored when the chat window is open (so you can scroll chat without spinning the board)
8 Years Ago
fixed space tile glow
8 Years Ago
update chat panel stuff , fixed some UI sorting
8 Years Ago
analytics test (not sure if I'm doing it right)
8 Years Ago
Cheaper tree billboards.
8 Years Ago
Transparent autosprint nixed.