193,692 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Merge from main
8 Years Ago
Save
8 Years Ago
Testing out some new senses elect behaviour: -The party leader's senses are now unaffected by being in a party (fixes sensing themselves) -Party members senses now use the leaders senses as an additive list, so if the leader can perceive something every party member can also perceive that thing
8 Years Ago
lootspawn will never produce duplicates
8 Years Ago
Silly Keybinds
8 Years Ago
Le splats.
8 Years Ago
tweaked foot IK settings when crouched.
8 Years Ago
Added option opacity masking to core/generic shader Fixed core/hair opacity clip in shadows Fixed core/foliage animation on shadows
8 Years Ago
Mission reward edit
8 Years Ago
Destroy gang mission package when the mission is over
8 Years Ago
Gang mission tasks set up
8 Years Ago
More
8 Years Ago
Objectives stuff
8 Years Ago
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8 Years Ago
Should be properly merged now...
8 Years Ago
lr300 fire rate increased 10% lr300 skinnable missing loot table changes
8 Years Ago
Additional hierarchy anchor points for seats, steering wheel, exhausts and mounted gun (yaw/pitch) Cleaned up geometry to be a single mesh per module Simplified colliders for all modules and chassis
8 Years Ago
fixed the foot IK rotation so it adjusts based on the slope of the surface
8 Years Ago
More scene Some item stats NPC tweaking
8 Years Ago
Tasks refactoring, objectives progress
8 Years Ago
wip cleaning up
8 Years Ago
update WIP tile shader for backup WIP arena part
8 Years Ago
Scene wip
8 Years Ago
foliage shader update & merge
8 Years Ago
berry bush
8 Years Ago
Fixed bug causing 2nd player's customisation config to be ignored
8 Years Ago
#if CLIENT'd some UI code
8 Years Ago
added radiosity lighting to vertex colours on hair meshes, added normal maps for hair caps, starting to rework hair cap material
8 Years Ago
undone merge, something fucked up
8 Years Ago
merging changes so far
8 Years Ago
merging phone stuff
8 Years Ago
phone
8 Years Ago
Merge from main
8 Years Ago
Two sided hanging sign & landscape picture frame unlocked if player has Steam item
8 Years Ago
more wip customisation
8 Years Ago
Certain HL2 weapons ( pistol, smg1 ) now also set the attacker EntityTakeDamage like some others ( shotguns, 357 )
8 Years Ago
EAC SDK update
8 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
8 Years Ago
Fixed reflection related errors in glcore and vulkan
8 Years Ago
Playermodel and colliders use old LOD3 meshes Default head uses old naming convention, updated skinsets.
8 Years Ago
Renamed class, closing ui ends a call, you can no longer call yourself, stopped dial sound when not dialing.
8 Years Ago
greyboxed covered wagon modules (personnel transport)
8 Years Ago
Objectives prep, tasks cleanup BaseAssetEditor optimisation
8 Years Ago
Fixed BiomeSettingsEditor NRE when removing weather types from a season RTS camera follows unit when selected UI bits
8 Years Ago
Merge
8 Years Ago
local CustomisationProfile
8 Years Ago
Hapis Island exploit fixes
8 Years Ago
client squad editor and matchmaking analytics
8 Years Ago
CustomisationProfile.Save/Load
8 Years Ago
Twaked hair contact shadows