201,883 Commits over 4,171 Days - 2.02cph!

9 Years Ago
9 Years Ago
Fixed vehicle exit bug, and fixed issues with vehicle entry/exit in CLIENT+SERVER mode. Renamed my test map.
9 Years Ago
Fixed AI Look ahead Added quick top down camera
9 Years Ago
F1 grenades require 1 spring Quarry no longer requires cloth, requires 15 gears instead Wooden armour requires rope Bone armor much cheaper rope wise Leather gloves require sewing kit small chance of tier2 components (spring/gears) being found in barrels spring/gear chance increased slightly in tier2 loot table
9 Years Ago
controls improvements
9 Years Ago
Disabling some car camera code when not needed.
9 Years Ago
Added more cameras
9 Years Ago
trailers can now be attached and detached
9 Years Ago
WIP dockwalls files
9 Years Ago
trying to clean up some errors in the anim controller
9 Years Ago
more anim error fixing
9 Years Ago
Fixed basic gathering interaction using skinning animations
9 Years Ago
9 Years Ago
Map no longer has fog of war
9 Years Ago
Tanktop icon
9 Years Ago
Shirt icon
9 Years Ago
Added backtracking paths to cave 5,6,7 Fix for RUST-1424 Fix for RUST-1426 Attempting to fix RUST-1425
9 Years Ago
Shorts icon
9 Years Ago
Flip out if conflicting inventory id's
9 Years Ago
merge from pre-release
9 Years Ago
merge from pre-release
9 Years Ago
hunting music changes
9 Years Ago
AI can attempt to dodge close objects
9 Years Ago
fades and river levels
9 Years Ago
Added separate path class Removed debug junk
9 Years Ago
Flip normals on backfaces (clothing)
9 Years Ago
Fixed coffeecan shader Hide skirt no cull
9 Years Ago
Fixed camera light Added a few more skinnables
9 Years Ago
9 Years Ago
Started reworking the UI to support static portraits for all tribe members
9 Years Ago
Fixed players who joined a server but haven't spawned yet being in a network group and subscribed to surrounding network groups The "subscriptions" console command can now also be called on the server (returns group subscription state from the server) Made a few more warnings developer > 0 and added additional warnings for networking group subscription states
9 Years Ago
Disabled rain until we can actually make it not fall through everything
9 Years Ago
Absorb update 10/31/16
9 Years Ago
more amplify shadering
9 Years Ago
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9 Years Ago
Added pool.mode convar (defaults to prefab pooling v1 for now)
9 Years Ago
Merge from main
9 Years Ago
Merge from prefab_pooling_2 (for testing, disabled by default)
9 Years Ago
Merge from main
9 Years Ago
Fixed RUST-1415
9 Years Ago
added entity.spawnlootfrom "ent" "count"
9 Years Ago
concrete_g textures Harbor1 backup, some more work on dockwalls
9 Years Ago
Merged Unit info and effects stuff into the tribe tracker UI widget
9 Years Ago
RUST-1432 Falling in cave 8 terrain fix RUST-1431 Falling in cave 6 terrain fix RUST-1426 notch more draw distance to mil tunnel light sources
9 Years Ago
More tweaks
9 Years Ago
Monument doors are slightly wider/taller
9 Years Ago
Added start / end points to path
9 Years Ago
Vehicle movement smoother/more accurate on client
9 Years Ago
Vehicle smoothness experiments
9 Years Ago
* Added player.GetCount() * monster_bigmomma can now be killed on maps that are not from Half-Life: Source