201,998 Commits over 4,171 Days - 2.02cph!

9 Years Ago
Fixed client side socket handles sometimes not destroying
9 Years Ago
Added pooling to client side lock entities
9 Years Ago
backing up script to help with building creation
9 Years Ago
food gives very little to no water bota bag cheaper again can no longer drink salt water directly from ocean (gives warning) drink option more easily visible when aiming at streams or lakes updated techparts/tarp icon metal frags drop less frequently than wood in barrels lowered metal frag amount phrases
9 Years Ago
SteamInventory fixes
9 Years Ago
vm water bottle anim updates
9 Years Ago
fixed repair bench consuming components anyway
9 Years Ago
Fixed LODs in workshop
9 Years Ago
cheap fix for buggy flashlights
9 Years Ago
Replicating units to client.
9 Years Ago
Reduced mesh decal renderer update overhead
9 Years Ago
water bottle world model drop + LODS water bottle holdtype
9 Years Ago
more script updates
9 Years Ago
crates no longer display health waterpurifier costs 10 cloth instead of 15 fish & provides some minor hydration
9 Years Ago
updated prefab for "use R" on terrain (last check trying to do this wasnt effective)
9 Years Ago
Various script optimizations
9 Years Ago
Fixed NetworkEntity spawn fuckups
9 Years Ago
More tests
9 Years Ago
Door skinning
9 Years Ago
9 Years Ago
Server update schema periodically
9 Years Ago
Entity grids are now allocated on the fly
9 Years Ago
prepare prefabs (dropped waterbottle fix)
9 Years Ago
Disabled PropRenderer.Update
9 Years Ago
water catchers catch way more water (from fog)
9 Years Ago
Units are basically replicating properly now.
9 Years Ago
increased watercatcher health
9 Years Ago
Database can now load DataAssets by ID
9 Years Ago
Fixed name tags on sleepers sometimes not disabling completely
9 Years Ago
Added combining a low-freq mask (alpha) in blend layer
9 Years Ago
Fixed PauseUI not setting modal state Reset various spawn population resolutions to sensible values Refactored spawning to support progress tracking
9 Years Ago
Merged blend layer shader changes
9 Years Ago
downsized furnace cookie added furnace light dancing
9 Years Ago
DId a pass on profiler samples to clean up and spot any bad matches
9 Years Ago
fix for crude barrel drops
9 Years Ago
Subtracting 17527
9 Years Ago
Improving character collision by vehicles
9 Years Ago
Various game startup/UI improvements/tweaks
9 Years Ago
Fixed options UI toggles not calling correct member on the OptionsManager
9 Years Ago
▌▊▅▍▍▋▅▍ ▄▉▅ ▅▊▇▋▄ !▄▅▊ ▌▄▇▍
9 Years Ago
Cops mission WIP
9 Years Ago
Some graphics options tweaks
9 Years Ago
IUnit to file
9 Years Ago
Metas and fixed a stupid UI infinite loop
9 Years Ago
Improved
9 Years Ago
Fixed LODs showing in workshop Added Viewmodel viewer in Workshop
9 Years Ago
Fixed inventory NRE on startup
9 Years Ago
Improved server/client sync for vehicle hits
9 Years Ago
9 Years Ago
Fixed some more unit replication bugs.