223,814 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Quill
7 Years Ago
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7 Years Ago
Code backup
7 Years Ago
Codegen
7 Years Ago
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7 Years Ago
Compile fix
7 Years Ago
Compile fix
7 Years Ago
vm source updates
7 Years Ago
Disabled map camera transitions pending refactor
7 Years Ago
Health hud stuff.
7 Years Ago
Merge from main
7 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
7 Years Ago
more
7 Years Ago
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow) Added AO to male specular
7 Years Ago
Network++
7 Years Ago
transferred over haircap materials to new generic shader and added normal maps. balanced colours and alpha clip values for when not using tsaa removed morphs on facial hair lod 2 and pushed out eyebrow and facial hair lower lods to be more universal
7 Years Ago
Cached expression returns types are now explicitly generated
7 Years Ago
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7 Years Ago
UI Scaling fixes for clarity.
7 Years Ago
more
7 Years Ago
Better handling for uncached expressions
7 Years Ago
Compile fix
7 Years Ago
Objectives console commands fixes
7 Years Ago
Merge from main
7 Years Ago
Fixed possible infinite loop Updated Facepunch.ExpressionStrings
7 Years Ago
EAC SDK update
7 Years Ago
Phone
7 Years Ago
Added bool ExpressionConverter.AllowCompilation
7 Years Ago
Command validation, cleanup
7 Years Ago
Objectives console commands SimpleConsole warns you when a method with the ConComd attribute is not valid
7 Years Ago
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more
7 Years Ago
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7 Years Ago
Latest data
7 Years Ago
Thread names on forum index
7 Years Ago
Phone, probably broke but need build to test it.
7 Years Ago
get
7 Years Ago
key stage vibration max range fixed unit from being disabled while bg still fading out pixel debris spread angle can set movementcontroller position directly key fade in etc units properly set inactive after being destroyed key depth correctly on top of pixelgroups player gun renderposition fixed pxc tint not being init correctly bullet outer bounds fixed unit opacity flickering fixed a pattern volley timing issue when multiple volleys take place on a single frame changed impulseFriction to impulseFrictionPercent converted bullet friction to frictionPercent lineparticle friction to frictionPercent movementcontroller velocity uses frictionpercent impulse velocity frictionpercent changed player brake easing reworked vibration values removed more old friction code Recipe code generation now processes bullet recipes Merge branch 'master' of SpaceUsurperUnity Merge remote-tracking branch 'refs/remotes/origin/master' into switch
7 Years Ago
Updated plugins
7 Years Ago
Avatars, thread/post views
7 Years Ago
Post tweaks
7 Years Ago
DataAsset OnValidate cleanup that I've been meaning to do for ages
7 Years Ago
Recipe code generation now processes bullet recipes Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
oak tree before merging (and others)
7 Years Ago
Avatar uploading Validate username
7 Years Ago
Save progression to file
7 Years Ago
removed more old friction code