198,677 Commits over 4,140 Days - 2.00cph!

9 Years Ago
Fixes. Flower prefabs.
9 Years Ago
Fixed units creating invalid desires when hungry
9 Years Ago
- Reduced factory length - Reduced start shields to 1 - Added aware of player check to bouncer AI behaviour tree to stop them being charged and flying at you as soon as you enter their room
9 Years Ago
Reduced bow / crossbow headshot damage multiplier to 1.25
9 Years Ago
Fixed missing exit transition on HumanController.Emotes state
9 Years Ago
Arrow damage type impact effects and headshot sound
9 Years Ago
Simplified flowers.
9 Years Ago
Added arrow damage type (no longer using the same as bullets) Structures no longer take damage from arrows
9 Years Ago
- weapon/ammor stuff
9 Years Ago
- Weapon clip size can now be set per-weapon (setting it to 0 doesn't require reloading)
9 Years Ago
- weapon ammo clip and reloading test
9 Years Ago
Grass normal overrides.
9 Years Ago
wip
9 Years Ago
Tall grass. Cleanup.
9 Years Ago
Missing files.
9 Years Ago
Various
9 Years Ago
sklep
9 Years Ago
Diogo's fixes.
9 Years Ago
Fixed rust/std speedtree shaders not using normal map properly + potentially other shaders
9 Years Ago
First draft of Trait Discovery Added PlayerProgression component and UI Widget Tweaks to traits data and handking Traits component adds 3 random traits to all units on init for testing
9 Years Ago
Powerlines
9 Years Ago
powerline with no wires
9 Years Ago
Shop shit and network menu
9 Years Ago
Merged from main
9 Years Ago
Work in progress
9 Years Ago
fixed issues with some melee weapons not striking centre of the screen
9 Years Ago
Merged FasterBuilds branch
9 Years Ago
Merge from main
9 Years Ago
made a bunch of weapons hit centre of screen again - source update
9 Years Ago
9 Years Ago
9 Years Ago
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9 Years Ago
wip
9 Years Ago
progress
9 Years Ago
Various
9 Years Ago
A start on shop.
bot
9 Years Ago
Automated Linux DS Build #387
bot
9 Years Ago
Automated Windows Build #387
bot
9 Years Ago
Automated OSX Build #387
bot
9 Years Ago
Automated Linux Build #387
9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #386
bot
9 Years Ago
Automated Windows Build #386
9 Years Ago
* Removed *.sw.vtx * Fixed physics mesh on arm_base_b.mdl & metal_plate_pipe.mdl * Updated Jeep, Airboat and Jalopy seats - more accurate physics mesh and additional Hitboxes to allow getting damaged in those seats
9 Years Ago
fixed a null pointer bug with the sleepingEvent code
9 Years Ago
AI database validation and sorting/find unused tool in editor Removed a bunch of unused database entries
9 Years Ago
Fixed NRE in ConditionSettings.GetUsageCount
9 Years Ago
Misc cleanup
9 Years Ago
Fixed issues in the AI Designer caused by re-ordering BehaviourChain elements
9 Years Ago
Merge from shelve BC Selectors stored in AI database (now resuable), lots of schema changes