198,745 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Menial Action layout consistency, removing some old refs to agent that we don't need (Action stores ThisAgent)
10 Years Ago
- UI audio work
10 Years Ago
Merge from main
10 Years Ago
Specials can now only be triggered when meter is charged Switched icons WIP message
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10 Years Ago
Linux Build
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10 Years Ago
Windows Build
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10 Years Ago
OSX Build
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10 Years Ago
Windows Build 696
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10 Years Ago
Windows Build 695
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10 Years Ago
Windows Build 694
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10 Years Ago
Windows Build 693
10 Years Ago
- forgot to save scene
10 Years Ago
- Switched title/town music for new placeholder.
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10 Years Ago
Windows Build 692
10 Years Ago
- Made flamethrower louder
10 Years Ago
- Booze burner flamethrower sound effect
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10 Years Ago
Windows Build 691
10 Years Ago
- Plasma blast impact sound effect
10 Years Ago
- Patcher Glue impact sound
10 Years Ago
- More audio work
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10 Years Ago
Windows Build 690
10 Years Ago
Added footprint decals.
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10 Years Ago
Windows Build 689
10 Years Ago
- Re-enabled volume and added new placeholder weapon sound effect. Gotta replace old placeholders for other stuff.
10 Years Ago
Warn if missing itemdef
10 Years Ago
- Added cash to LootContainer's loot table with 100% drop chance
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10 Years Ago
Windows Build 688
10 Years Ago
- Added a welcome screen showing basic controls and new/changed stuff since the last update. Displays the first time the town is loaded in a session. - Fixed a save bug - Fixed NRE when trying to open minimap when gameplay UI is hidden -
10 Years Ago
Show total smartobject count in unity knowledge debug list
10 Years Ago
- Cam now also pans towards center of enemies again, whilst also zooming. Still WIP, it's too fast and snappy
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10 Years Ago
Windows Build 687
10 Years Ago
- WIP camera zooming test
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10 Years Ago
Linux Build 834
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10 Years Ago
LinuxDS Build 803
10 Years Ago
Fixed loading screen music cutting out mid-load
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10 Years Ago
Windows Build 686
10 Years Ago
- Added cash to enemy loot tables - You can now collect cash! - Cash value pulses when you collect cash - Game saves whenever the game closes
10 Years Ago
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10 Years Ago
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10 Years Ago
network protocol++ Changed branding version info to use "days since" - which is more human readable
10 Years Ago
Hardcoded material keywords where required (revert this when Unity fix their shit)
10 Years Ago
Merged the two sky prefabs Removed shader keyword hack (see next commit)
10 Years Ago
- Fixed bug with save file not being properly wiped on gameover
10 Years Ago
Merge from main
10 Years Ago
More GC opt, fixed some issues with pathfinding events
10 Years Ago
Updated Owl win02 Added facial anim source
10 Years Ago
Ridiculous fix for flickering billboard clouds
10 Years Ago
Updated phrases
10 Years Ago
Going home.