243,123 Commits over 3,898 Days - 2.60cph!

8 Years Ago
croc and rabbit update
8 Years Ago
atmos 39 edit
8 Years Ago
Skinning tweaks
8 Years Ago
Fixed name / desc
8 Years Ago
killfeed audio, sped up killfeed anim
8 Years Ago
Fixed random conversation anims not working
8 Years Ago
some croc asset polish
8 Years Ago
turned off shadows on pavement pieces set lod1 bias on pavement pieces to 95% and applied all prefabs
8 Years Ago
adjusted top speed, camera
8 Years Ago
Added SetDestination.ClosestPointToUnit mode, using ClosestPointOnBounds All collaboration related abiltiues use new ClosestPointToUnit navigation, requests also move to the target first to avoid people waiting around so much
8 Years Ago
Merged Collaboration break bug to main
8 Years Ago
Found and fixed bug.
8 Years Ago
removed raw meat skin interactions and setup correct number of meat chunks on croc
8 Years Ago
made the killfeed entries larger
8 Years Ago
Added BeforeItem shader with tinting, used by Consumable for cooked/rotten coloring Remade a bunch of item views TakeFromDispenser dispense over time mode
8 Years Ago
Some shit special to finding the breeding-related animation bug.
8 Years Ago
Wooden Armour uses correct icon
8 Years Ago
turned off loads of shadows on road, lods, mm's fixed start and mission points and distributed around city
8 Years Ago
audio
8 Years Ago
Updated Wooden Armour
8 Years Ago
another random sound fix attempt
8 Years Ago
fixed mm prefabs
8 Years Ago
Removed junk from scene
8 Years Ago
Added pooling support to loot containers and collectables
8 Years Ago
Updated phone setup
8 Years Ago
fixed broken prefab 34, removed some roads to make the area smaller
8 Years Ago
turtle update and removed the animal name from the animal interactions (they were all wrong so croc would say "skin bear")
8 Years Ago
skin approval + icons
8 Years Ago
simple scope balance + implementation
8 Years Ago
Network simulator merge
8 Years Ago
8 Years Ago
Network Simulator is good now! Also merged a fix from Main.
8 Years Ago
Fixed StateQueue GetUpTo code that got results backwards and didn't respect the maxToGet
8 Years Ago
Delayed receivers as well. This is still a super buggy in-progress thing - don't use this!
8 Years Ago
Testing a network simulator implementation. Some issues currently
8 Years Ago
FOR FUCK SAKE grid
8 Years Ago
fixed purple textures on stone hatchet projectile
8 Years Ago
UnitSpawner improvements
8 Years Ago
FOR FUCK SAKE ui tweak
8 Years Ago
created city
8 Years Ago
making sure build still builds
8 Years Ago
Merging the latest in from Main
8 Years Ago
what's new wording
8 Years Ago
Building upgrades can be flagged as enabled (or not) Spawner fuckeries
8 Years Ago
what's new wordings
8 Years Ago
mouse fix
8 Years Ago
todo
8 Years Ago
More phone implementation
8 Years Ago
Navmesh fuckery
8 Years Ago
Rocket factory interior / walkway greyboxes