243,123 Commits over 3,898 Days - 2.60cph!

8 Years Ago
fixed some issues related to desire pooling
8 Years Ago
People now seem to drop unwanted items
8 Years Ago
cursor fix
8 Years Ago
Island1 rebake
8 Years Ago
Added rollover sounds to defalt UIButton, changed Audio DSP buffer size
8 Years Ago
eyes fixed
8 Years Ago
WN entry tweak
8 Years Ago
initial implementation of item keeping desire checking whether it's needed
8 Years Ago
Reverted to prev CS
8 Years Ago
what's new sound
8 Years Ago
charracter and shop and world art mods (rest tommoz)
8 Years Ago
Fixed bad condition in Interaction.Wear
8 Years Ago
Clean up asset menu and asset list labels
8 Years Ago
FOR FUCK SAKE tweak what's new panel
8 Years Ago
Fixed bad interactions on deer corpse Added CanWear,Item ItemIsWorn Conditions AssetList grouping to be consistent with AssetMenu
8 Years Ago
FOR FUCK SAKE what's new panel screen !A icon font
8 Years Ago
Fixed Butcher interaction Deleted cooked meat item Data for some consumables, corpses AssetMenu fixes for grouping and null choice AI modules categories data Item can override PhysicalParameters from data (corpses) BaseEntity can override description and icon from data
8 Years Ago
atmos 39 tags
8 Years Ago
atmos piece 39 added
8 Years Ago
Actual sorting
8 Years Ago
Sorting
8 Years Ago
Better asset grouping in AssetMenu dropdowns
8 Years Ago
Goal plan desire creation
8 Years Ago
Fixed item producer error
8 Years Ago
Veresion info
8 Years Ago
created all hex prefabs with alleyways etc need to add some ramps to slope sections and then rebuild city
8 Years Ago
What's new can now move through release entries
8 Years Ago
Safe placement fix, bin spawn table
8 Years Ago
fixed some bug with gitching walk
8 Years Ago
whats new buttons setup
8 Years Ago
don't destroy on load the debug tools object
8 Years Ago
Fixed ItemFilterSet.IsTool not actually doing anything
8 Years Ago
Unit.Items.IsHolding also checks whether the items blocks the hands (big items are attached to shoulders, chest points etc, but were not considered "held") DropUndesiredItem works properly Added IsTool condition Desires.IsDesiredItem type param is nullable
8 Years Ago
merged from main
8 Years Ago
fucked off dx9
8 Years Ago
todo
8 Years Ago
FOR FUCK SAKE wip env
8 Years Ago
Fixed VisualFX start/stop sounds looping Rewrote IsDesiredEntity condition to use newer desires API
8 Years Ago
more
8 Years Ago
Deleted a few inverse stat considerations, replaced wrapper usage with invert flag of the regular consideration
8 Years Ago
Added BuildingCategory filtering to BehaviourChain params
8 Years Ago
more intro
8 Years Ago
more intro
8 Years Ago
Death messages (maybe) Item producer fuckups (maybe)
8 Years Ago
Fixed human hair color not updating properly
bot
8 Years Ago
Automated Windows Build #653
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8 Years Ago
Automated OSX Build #653
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8 Years Ago
Automated Linux DS Build #653
bot
8 Years Ago
Automated Linux Build #653
8 Years Ago
Support for CS:GO and Portal 2 maps ( No BSP version bypass just yet )