255,859 Commits over 3,990 Days - 2.67cph!

8 Years Ago
Can now watch replays selected in a web browser
8 Years Ago
Fixed VectorUtility.GetAverageGroundNormal not actually averaging the result ;x
8 Years Ago
Don't count 0's
8 Years Ago
Hacky fix for selected units blowing themselves up leaving them selected (need to move SetNextState stuff from command to commandblock soon instead)
8 Years Ago
Better tree wobble gating
8 Years Ago
Fixes
8 Years Ago
NRE fix Performance info
8 Years Ago
Tweaks, energy icon
8 Years Ago
UI tweaks
8 Years Ago
People pick up thrown weapons again
8 Years Ago
Added Energy to vitals widget, moved temperature to weather widget
8 Years Ago
viewmodel organisation - clean exports for vm
8 Years Ago
Merge from main
8 Years Ago
Zones now keep track of what gangs are selling drugs in them and the controlling gang.
8 Years Ago
Fixed Navigation.IsValidDestination using agents active path (added buffer path)
8 Years Ago
moved enemy camp somewhere else
8 Years Ago
Defer Senses flag on UnitCollections will cause collections to route any CanPerceive requests to the leader of a collection
8 Years Ago
Added style.css
8 Years Ago
Navigation isStopped safety
8 Years Ago
macOS: gmad/gmpublish use OSX 10.7 SDK
8 Years Ago
macOS: Dependants use OSX 10.7 SDK
8 Years Ago
Fix for burner self targetting sometimes (?)
8 Years Ago
AI move-attack now correctly checks if units can move
8 Years Ago
Misc
8 Years Ago
Removed bad knowledge overlay widget entity in view check
8 Years Ago
Testing entity path validity cache in UDM (once per simtick)
8 Years Ago
Zone next season setup on first time init
8 Years Ago
macOS: LuaJIT builds use OSX 10.7 SDK
8 Years Ago
version++
8 Years Ago
Burner damage range is now 3-4 up from 2-4 Launcher attack no longer LOS checks units
8 Years Ago
Basic game analytics 100mb upload limit Analytic templates
8 Years Ago
Foliage displacement no longer creates a second camera (eliminates all overhead)
8 Years Ago
WeatherWidget listens to events on WorldManager rather than doing a check for season changes every day
8 Years Ago
Lock camera when large map is open
8 Years Ago
Fixed Knowledge overlay labels flashing when cycling selected unit Fixed knowledge overlay labels not showing for entities that were out of the camera's view frustum on activation
8 Years Ago
Drug zones get displayed on the map.
8 Years Ago
Update view clone when opening detail view modal
8 Years Ago
Zone season stuff to partial, cleanup
8 Years Ago
reworked local games to use Invoke for turn timer instead of system timer, to fix local games breaking on timeout (threading issue)
8 Years Ago
Can now click on large map icons for GPS directions
8 Years Ago
macOS: VPC builds use OSX 10.7 SDK & libc++
8 Years Ago
Added play button
8 Years Ago
Added Entity.IsScripted Fixed timer.Adjust erroring but working Fixed Weapon.IsScripted's return value
8 Years Ago
attachmentpoint data for mushroom as warning was annoying
8 Years Ago
Fixed a condition I broke in the earlier refactors
8 Years Ago
Web graphs use UniqueUsers Show entire month Click/Highlight day Show hours of day Project links to analytics Title on day graph
8 Years Ago
Ignore errors
8 Years Ago
Fixed tilefall
8 Years Ago
latest unity fixes additive animation layer bug so turned it back on
8 Years Ago
Don't send tile hover mouse events to the server when playing the AI