256,575 Commits over 4,018 Days - 2.66cph!

8 Years Ago
Remove crimes from criminal
8 Years Ago
Actually fixed BEFORE-828
8 Years Ago
Experimenting with a loading progress system
8 Years Ago
Merged in terrain texturing edit-mode verbosity mitigation
8 Years Ago
Fixed bright code-lock open/closed lights when non-lit; switched transparent materials to opaque (needed shadow)
8 Years Ago
Fixed start game button not working in Tribe create UI after quitting to menu and starting a new game
8 Years Ago
Jenkinsfile b10
8 Years Ago
Jenkinsfile b10
8 Years Ago
Effects with removal actions but no adding actions should now work correctly
8 Years Ago
Crimes shoud now get serialized and show in the crime log UI
8 Years Ago
Added the exit action back and added an enter action
8 Years Ago
temporarily removed exit action chain from Worn Out effect in order to work around a bug
8 Years Ago
moar effects logging
8 Years Ago
more (with an error)
8 Years Ago
more
8 Years Ago
Let's null the Unit when resetting Effects
8 Years Ago
Moar effects logging and change of execution order so the removal event actually triggers after removal
8 Years Ago
models added for Bill2
8 Years Ago
Tool viewmodel position/scale fuckery Boilerplate bot command system Bot commands + actions progress Misc Merge branch 'master' into Ian
8 Years Ago
Added conditional packed map keywords Added texture packing processor and tracker (wip) Added packed version of standard layers; base layer first Renamed packed standard shader Increased time tolerance for terrain texturing runtime support map generation verbosity
8 Years Ago
Can now log profile samples to the console for things that load on Awake
8 Years Ago
temp
8 Years Ago
Scene stuff Softer, more natural lighting test
8 Years Ago
more laser stuff form 2 lasers
8 Years Ago
minor tweaks
8 Years Ago
tweaked how bullets get removed laser skull circle attack laser inactive when their pixelgroup anchor is destroyed
8 Years Ago
More music progress
8 Years Ago
wip
8 Years Ago
Added camera lag to spring arm camera
8 Years Ago
backup
8 Years Ago
merge from main
8 Years Ago
Cache Entity.CalcAbsolutePosition in __newindex
8 Years Ago
set unit health color stuff, shatter effect, particle,animation etc...
8 Years Ago
CCollisionProperty no longer uses AllocTempVector
8 Years Ago
toggle button for playing replay or not
8 Years Ago
Updated native plugin (Linux)
bot
8 Years Ago
Automated Windows Build
8 Years Ago
Fixed multi-material editing for packed materials
8 Years Ago
Manual Linux Build
8 Years Ago
Replace DistanceToRay with DistanceToRaySqr
8 Years Ago
Call RecalculateTags at the same time as other master-server stuff rather than every frame
8 Years Ago
laser part anchor merge hooked up hijack button in inspector
8 Years Ago
Skin texture load memory management fix
bot
8 Years Ago
Automated Windows Build
bot
8 Years Ago
Automated OSX Build
8 Years Ago
More memory management fixes
8 Years Ago
wip
8 Years Ago
Updated native plugins (Linux)
8 Years Ago
Added separate shader gui for packed materials to reduce transition issues More packed shader work
8 Years Ago
Added spring arm camera with collision