239,393 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Added GroupControllerEditor, with Spawn Units button
10 Years Ago
Updated quality settings
10 Years Ago
Walls are now aware of connected walls and fill in the gaps based on their position.
10 Years Ago
Thompson shader should be the right one now.
10 Years Ago
textured up rackets building, added outhouse, well and derricks
10 Years Ago
Updated todDustStorm settings
10 Years Ago
More fucking about with prefabs, should be solid now...I hope.
10 Years Ago
BiomeManager LoadBiomeTODSettings now uses the new TOD LoadParameters method
10 Years Ago
Sorry I forgot the prefab scenes.
10 Years Ago
Prefab path fixes
10 Years Ago
Arid scene/biome/tod updates
10 Years Ago
Lighthouse checkin of the new rocks, I hope these are abit better =/
10 Years Ago
Improved hit point on racket
10 Years Ago
More bundle fucking about
10 Years Ago
Lighthouse max check-in - new rock work.
10 Years Ago
Cleaned up the rackets folders
10 Years Ago
updated whale jump anim
10 Years Ago
updated whale jump anim source file
10 Years Ago
Updated plugins
10 Years Ago
Merged to trunk
10 Years Ago
Checking in broken code but need to refactor it a bit
10 Years Ago
More server profiling Changed how AI ticks to better ration timings
10 Years Ago
Updated TOD
10 Years Ago
Added gamepad trigger support required for Xbox
10 Years Ago
Fixing players not being able to walk through open doors
10 Years Ago
Changes to camera path needed for b14
10 Years Ago
Merge branch 'deploy' into ovr
10 Years Ago
Merge branch 'master' into ovr
10 Years Ago
Documentation updated during deployment build 6950620a-eb79-4a91-8ca5-de6bb7ffbf9a.
10 Years Ago
Documentation updated during deployment build 6950620a-eb79-4a91-8ca5-de6bb7ffbf9a.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
10 Years Ago
Fixed controls page.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Documentation updated during deployment build e857e0b0-ec90-48c0-a34f-19cf220ef029.
10 Years Ago
Documentation updated during deployment build e857e0b0-ec90-48c0-a34f-19cf220ef029.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Added controls listing.
bot
10 Years Ago
Linux Build
10 Years Ago
Windows Build
10 Years Ago
Don't kick for different manifest, but print a warning in the console so everyone is aware that the versions are different
10 Years Ago
Fixed NRE in ConstructionRenderer.UpdateMaterial Fixed save load spam
10 Years Ago
[platformer] blocks try not to move a direction they cant
10 Years Ago
Whale anim meta
10 Years Ago
Added models, textures, and prefabs for human and chicken meat
10 Years Ago
[platformer] added spike sprites, started subclassing Block
10 Years Ago
Scene stuff.
10 Years Ago
Created abstract HEM classes to start generating floors proper and cool innit.
10 Years Ago
rabbit model done.
10 Years Ago
Merged to trunk