241,437 Commits over 3,867 Days - 2.60cph!

1 Year Ago
merge from main
1 Year Ago
merge from camper_updates
1 Year Ago
merge from ik_rotation_fix
1 Year Ago
merge from main
1 Year Ago
Fix menu closing too early
Leaderboard backup, run #3577
1 Year Ago
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1 Year Ago
More init fixes
1 Year Ago
▇█▆▇▉ █▄▉▅▄, ▍▄▆█▅▄▅ ▋▆▉▅█
1 Year Ago
Corpse init process cleanup
1 Year Ago
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1 Year Ago
▋▉▅▋▅ ▌▋▄▌/▍▋▋▅ ▌▄▆▌▌
1 Year Ago
Removed my CheckSleepState method from BaseCorpse. I think putting the base RB to sleep while limbs were sometimes still awake was the cause of the unusual stretching that sometimes happened.
1 Year Ago
Fixed having the ShouldSyncJoints check exactly backwards
1 Year Ago
Fixed missing rigidbody assignments
1 Year Ago
Added ShouldSyncJoints check to SyncJointsToClients
1 Year Ago
Help text extra info for ragdollVehicleCollision
1 Year Ago
Remove ArticulatedOccludee script frmo server-side corpse
1 Year Ago
Fixed rotating platform scaling causing zero'd prefabs to enlarge. Added idling character preview + looping timeline.
1 Year Ago
Moved idle anim directory
1 Year Ago
Network++
1 Year Ago
New ConVar: ragdollVehicleCollision Turns ragdoll collisions with vehicles on and off.
1 Year Ago
Prop backups
1 Year Ago
Merge RagdollRewrite2 -> PhysicsLayerRevamp
1 Year Ago
Show disconnect notice Fix exception Add a loading spinner when fetching data
1 Year Ago
Remove FSR / Passthrough Fix weird classes shit in shaders Fix tiled light builder (fucked on master too????) this shader include is so fucked, work around it
1 Year Ago
material changes, removing coloured variants, building it to base material
1 Year Ago
No need to call CopyBonesFrom if the corpse is the ragdoll
1 Year Ago
Buoyancy adjust to match old behaviour
1 Year Ago
Set up ragdoll buoyancy. Update arrays.
1 Year Ago
Increased ragdoll solver iterations to decrease jitter
1 Year Ago
Clean up bakedresourcecache removed old test content Update .gitignore .addon
1 Year Ago
More work on square buildings
1 Year Ago
▆▄▌▄▆ ▊▌▄▅▋▉ ▉▄█ ▊█▊▆▊▍ ▌▇▋▇▆▅█ ! ▄█▉▇▉ ▊█▆▄▅▇ ▄▅ ▍▆▍ █▌ ▅▌▍ ▇▍▌▌▍▌ ▄▍ ▇█ ▋▅▅ ▌▊ ▉█▍ ▌▉▅▉▆▆▆ ▉▍▉▇▆▉▄▆▉ (▋█▊█ ▉ ▌█▆▊▋▉▍). ▍▅ ▊▇, ▄▌▇ ▆▋▋▊▉▊█▍ █▊ ▄▌▊▌▉ ▄▅▍▄▇▄▅▌ ▍▉ :▋▆▉▋▌_▍▆▊▋▍_▌▄▋▄▋▅: ▌▍▊ ▊▌▍▄ █▅▉█ ▄█ ▆▅▌▌▅▌ ! ▇▍▅▉ ▋▌▆▍▌▋ ! ▄█▍▆▆ ▅▅▆▆ ▊▌▆▅▊▇█ #▆▆ █▌▄▆ ▉▅▇▆▊▇▍▋▊/▍▅▊▄▄▉_▋▆▄▍▉▉ ! █▄▅▌▉ ▆▆▊▍█▄ ▋▋▌ ▋▌▄█▋▆ ▉▄▌▄█▉▆
1 Year Ago
Disconnect button & appear slightly different in-game
1 Year Ago
Cherry pick tugboat model rename
1 Year Ago
Rename my driveable tugboat variant model to tugboat_a_driveable
1 Year Ago
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1 Year Ago
Styling fixes
1 Year Ago
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1 Year Ago
VideoPlayer: Refactor to remove audio filtering bullshit, resample at 44100 2 channels
1 Year Ago
▄▋▆▆▊ ▊▆▄▅▌▊ ▇▉▆ ▄█▆▆█▌ ▋▇█▉█▍▊ ! ▄▅▄▇█ █▆█▊▉▌ ▊▉ ▌▄▇ ▉▊ ▅▅▋ ▉▍▍▆▅▆ █▋ ▇▊ ▌▊▄ ▅▌ ▄█▅ ▌▆▌▇▍▇▊ ▌▍▋▍▌▍▇▌▌ (▉▆▅▄ ▆ ▆▌▋▇▍▄▄). ▉▊ ▆▇, ▅█▆ ▌▍▅▍▉▊▇▆ ▊▌ ▉▊█▌▅ ▊▉▍▇▌▊█▅ ▄▍ :▇▊▆▇█_▉▊▉▄▍_▌▇▆▉█▍: ▍▅▍ ▌▆▉▅ ▇▄▋█ ▋▉ ▊█▌▅▄▆
1 Year Ago
Hatchet drips
1 Year Ago
Clean load progress messages
1 Year Ago
█▆▋▆ ▇▆ ▄▉█▍?
1 Year Ago
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1 Year Ago
Map single/create game page
1 Year Ago
Lets try not forcing a 1s GC collection multiple times during loop start
1 Year Ago
High Quality Reflections becomes Dynamic Reflections, commit rest of stuff for Louie to test