reporust_rebootcancel

141,927 Commits over 4,413 Days - 1.34cph!

60 Days Ago
Fixed paintball gun tile in the artist pack showcase opening the pilot pack page
60 Days Ago
Fix inconsistent results NRE
60 Days Ago
Fixed artist pack and storage box pack showcases source id
60 Days Ago
- Setup filter button to filter for only secure servers - Setup priority system and toggle button to 'prioritise secure servers, putting them to the top (after premium status) - Wire into sorting algorithmns - Setup convar
60 Days Ago
Add a temp Change attachment button in the inventory
60 Days Ago
Add skin ownership check Mark all accessories as unlocked by instruments dlc for testing
2 Months Ago
FreeCraft editor option now makes the craft button in the UI always enabled Attachments are now stored with the item (like a skin) so they travel with the item
2 Months Ago
Fixed RPC flooding when looking at IO handle while building blocked This also fixes IO handles showing up in monuments
2 Months Ago
Restored lighting, fixed armored double door mat
2 Months Ago
Fixed BBQ not working. We're using a custom prefab in the workshop so it couldn't find the matching item def
2 Months Ago
merge from main
2 Months Ago
Merge from main
2 Months Ago
fix sky and clouds seam in water reflection probe
2 Months Ago
Updated drunken pathing for 556, incendiary pistol ammo and HC Revolver
2 Months Ago
Enable box sorting on the component boxes
2 Months Ago
merge from main
2 Months Ago
Change nightlight defaults nightlight_brightness - 0.005 nightlight_distance - 5
2 Months Ago
fix vclouds shader error on macos preventing them from showing up in water reflections
2 Months Ago
Fixed bugged candle flame.
2 Months Ago
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2 Months Ago
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2 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
2 Months Ago
added mannequin poses
2 Months Ago
replace temp wheel art with new models, update manifest
2 Months Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
2 Months Ago
Merge from floatingcity_boatshopkeeper_fix
2 Months Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
2 Months Ago
Reapply changes, S2P all floating cities
2 Months Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
2 Months Ago
merge from skinviewer_checkout_fix (compile fix)
2 Months Ago
Compile fix
2 Months Ago
Merge from main
2 Months Ago
merge from fix_red_card_room_scientist_invisible
2 Months Ago
merge from fix_scientist_weapon_leak
2 Months Ago
merge from divesite_boat_spawn_fix
2 Months Ago
merge from largeplanter_boats_fix
2 Months Ago
merge from pipes_boat_fix
2 Months Ago
merge from bbq_emission_fix
2 Months Ago
merge from farming_boat_fix
2 Months Ago
merge from floating_city_pb_safezone_fix
2 Months Ago
merge from storepage_boxes_wordingfix
2 Months Ago
merge from skinviewer_checkout_fix
2 Months Ago
merge from connectmodal_removeregion
2 Months Ago
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2 Months Ago
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2 Months Ago
Subscribe to network groups around the player in a chunky circle instead of square
2 Months Ago
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2 Months Ago
Hide region text in connect modal - was a bigger issue than first thought
2 Months Ago
fix compile error
2 Months Ago
easter floorpaper style update