reporust_rebootcancel

129,706 Commits over 4,232 Days - 1.28cph!

7 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
7 Years Ago
Latest Steamworks
7 Years Ago
Fixed disconnect button not showing
7 Years Ago
Inventory data test
7 Years Ago
[D11][Tutorial] default builds to include d11_local_server
7 Years Ago
[D11][Tutorial] merge r35325 from console
7 Years Ago
TextMeshPro boilerplate
7 Years Ago
[d11] Turned off soft particles. 13ms->9ms for 4 campfires on ps4. Lets see if anyone complains.
7 Years Ago
Runtime compile fixes
7 Years Ago
[D11] Poll every few mins
7 Years Ago
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
7 Years Ago
InventoryManager refactor Fixed scrapping multiple items not working
7 Years Ago
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
7 Years Ago
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra) Update TMP
7 Years Ago
[D11][UI][#1537] Changed loot text from containers
7 Years Ago
Added inventory.defs
7 Years Ago
[D11] Add a default timeout and checkout after clean
7 Years Ago
[D11][UI] Light loot panel Improvements
7 Years Ago
[D11] [UI] SetControllerIcon now checks for controller icons class before accessing it, and now sets icon if needed. SetSprite function checks for valid image before setting sprite.
7 Years Ago
[D11] Disable default checkout and do it manually
7 Years Ago
lowered gloss on floor grate material added latest prefabs from Damian to level
7 Years Ago
7 Years Ago
Silenced+twin SMG variants.
7 Years Ago
7 Years Ago
7 Years Ago
fixed scope jitter on HAB/cargoship
7 Years Ago
player movement now automatically bumps up over small curbs and steps
7 Years Ago
Server compile fix
7 Years Ago
Inventory crafting fixes Menu tweaks
7 Years Ago
FInished conveyor unit buildings / LODs/COL/Prefabs
7 Years Ago
[D11] Updated Building Decaying notice that was using the wrong translation key
7 Years Ago
[D11] [UI] Potential Fix for build menu getting stuck and refusing to open when you mash certain button inputs in-game.
7 Years Ago
[D11] Fixed off-centre text on Refinery loot panel
7 Years Ago
[D11] Changes
7 Years Ago
[D11] Fixed off-centre text on Refinery loot panel
7 Years Ago
Server inventory tweak
7 Years Ago
GameStat fixes
7 Years Ago
[D11][UI]Shotgun trap changes. Added new lootpanel type for auto turret
7 Years Ago
[D11] Fix for campfires not having textures on the gib parts when destroyed
7 Years Ago
Menu doesn't use Toggle control (because Unity 2019 broke it) Menu screen tweaks
7 Years Ago
[D11][Tutorial] merge r35290 from console
7 Years Ago
blocker fix on excavator walkways
7 Years Ago
[D11] Ensure food is no longer flagged as 'Cooking' when the BBQ/Fire etc is turned off
7 Years Ago
Terrain topology painting Static trees colliders (monument specific)
7 Years Ago
Steamworks CreateInterface fallback
7 Years Ago
bone knife desc fix Phrases fix
7 Years Ago
[D11][Tutorial] merge r35276 from console
7 Years Ago
[D11][UI][#2067] Fix for crash when selecting water containers
7 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
7 Years Ago
[D11] Define fix