branchrust_reboot/maincancel

39,303 Commits over 4,566 Days - 0.36cph!

3 Months Ago
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3 Months Ago
Update(editor): SaveViewer - add a size check when loading a save - also emit what was the last prefab loaded (if there was one) to help track down protobuf/save without save protocol update Tests: used to load a borked save, didn't get stuck in an infinite loop
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merge from terrain_anchor_tooling
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merge from mission_screen_flicker_fix
3 Months Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
3 Months Ago
Upgrade "prefab not found in any asset scenes" log to a warning
3 Months Ago
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Merge from rustnav_draw_fix
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Merge from terrain_renderer
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merge from fix_second_hotbar -> main
3 Months Ago
merge from fix_highwall_decay_delay -> main
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merge from boat_foundation_clipping_improv
3 Months Ago
Merge from autoturret_compile_fix
3 Months Ago
merge from demoui2
3 Months Ago
Merge: from fix_app_turretcontrol - Bugfix for frozen turret view in Rust+ app Tests: controlled turret in Rust+ app
3 Months Ago
merge from sculptures
3 Months Ago
Merge from bag_favourite
3 Months Ago
Merge from occlusion_culling_nre_fix_2
3 Months Ago
Merge from rustplus_camera_fixes
3 Months Ago
Removed some unused anim events on the wire/hose viewmodel pointing to effects that no longer exist
3 Months Ago
Merge from explosion_fx_script_cleanup
3 Months Ago
Merge from water_catcher_tests
3 Months Ago
merge from admin_status_indicators
3 Months Ago
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3 Months Ago
merge from codeanalyzer_getwrapperattrib
3 Months Ago
merge from gamemode_tag_active_fix
3 Months Ago
merge from editor_hotbar_swap -> main
3 Months Ago
Merge from terrain_renderer
3 Months Ago
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merge from buried_item_null_checks
3 Months Ago
Merge: from codeanalyzer_getwrapperattrib - Update Rust.CodeAnalyzer for PoolAnalyzerGetWrapperAttribute support - Bugfix 4 pool leaks from above attrib Tests: compiler simulator passes
Rin
3 Months Ago
merge from CollaredShirt0
3 Months Ago
Merge from recyclebin_storage
3 Months Ago
Merge from rustnav_draw_fix
3 Months Ago
Merge from debug_npcanimcontroller_alloc
3 Months Ago
Merge from rustnav_draw_fix
3 Months Ago
Merge from vine_tree_nav_fix
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from shieldonback
3 Months Ago
Merge: from fix_unitask_taskpool - Bugfix for not-thread-safe taskpool Tests: unit tests + booted into craggy with Jobs 4
3 Months Ago
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3 Months Ago
Add clan ID to Rust+ clan announcement push notification data
3 Months Ago
merge from game_room_dlc
3 Months Ago
Fix rustnav spam " Trying to use new navmesh despite -useNewNavmesh not being set on server boot."
3 Months Ago
Fix new navmesh taking long time to build (regression where it use monument high resolution navmesh on whole map, instead of using low resolution properly)
3 Months Ago
Merge from poncho_fur_fix (used BDU_Shirt.fbx version from this branch, stomping conflicting version on main)