branchrust_reboot/maincancel

39,882 Commits over 4,566 Days - 0.36cph!

2 Months Ago
three more asset optimsations that were over the vertex cap AshtrayB1_LOD0 1028 > 983 verts matrix_display_tools_LOD1 1019 > 998 verts emptybarrel_LOD1 1164 > 876 verts ashtray now batches on its whole chain (LOD0-2) tools display and empty barrel batch from LOD1 down
2 Months Ago
merge from hqm_ore_random_spawner
2 Months Ago
merge from hqm_ore_random_spawner
2 Months Ago
merge from HAB_armour_damage
2 Months Ago
Remove huge debug cube from water pipe access point
Rin
2 Months Ago
merge from hqm_ore
2 Months Ago
Merge from boat_deploy_error_fix
2 Months Ago
Merge from playerboat_decay_fix
2 Months Ago
Merge from workbench_upgrade_rug_deploy_fix - Rugs no longer block installation of workbench upgrades
2 Months Ago
merge from Monument_Blocker_Balance
2 Months Ago
Changed TerrainFootprint's default MaxTiltDegrees to 35 after finding a tiny rock gap that was not resolved by the footprint terrain modifications because the rock was at 26 degrees, 1 degree over the existing MaxTiltDegrees
2 Months Ago
Merge from hab_armour_damage
2 Months Ago
merge from fix_hotbar_swap_overstack -> main
2 Months Ago
Removed mipmaps from the default unity spotlight cookie texture to fix light leaking issues
2 Months Ago
merge from admin_invis_cube_variants
2 Months Ago
merge from demo_ui_2
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
merge from maintainables_fixes
2 Months Ago
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2 Months Ago
Megre from attackheli_armour_damge
2 Months Ago
Merge from modular_car_handling_improvements
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
Ensure the occlusion culling convar gets disabled when RRP is active rather than just trying to disable it on the backend
2 Months Ago
Prevented occlusion culling running while RRP is enabled at the moment, as it was causing visibility issues
2 Months Ago
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2 Months Ago
merge from midi_warmup
Rin
2 Months Ago
merge from ArrowIcons
2 Months Ago
merge animation subsystem/held entity sprint modifier nre fixes.
Rin
2 Months Ago
merge from Monument_Blocker_Balance
2 Months Ago
made windmill_main and lift_shaft_top gibs ReadWrite enabled
2 Months Ago
Run clean entity labels
2 Months Ago
merge shield fixes to main
2 Months Ago
add a timeline view for the player model animation inspector
2 Months Ago
Updated 3p flashlight anims, updates to blending on 3p controller
2 Months Ago
- fixed wood armour gloves viewmodel skinning issue.
2 Months Ago
Merge from marketplace_power
Rin
2 Months Ago
merge from hqm_ore
2 Months Ago
merge from heavy_helmet_crafting
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
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2 Months Ago
merge from automated_testing
2 Months Ago
merge from texture optimisations
2 Months Ago
merge from gibs_fix
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
merge from submarine_looting_fix
2 Months Ago
Merge from attackheli_armour_damage
2 Months Ago
merge from medical_honey_bandage
2 Months Ago
merge from improved_event_saveloading
Rin
2 Months Ago
merge from hqm_ore
2 Months Ago
Merge from npc_vending_optim