128,718 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
        
            
            
            
                
                Added zoom indicator to gunner UI
                
                
                
                
             
         
        
        
            
            
            
                
                room_c LOD/COL/prefab
Fixed mesh collider import settings on a bunch of objects
Scene2prefab
                
                
                
                
             
         
        
            
            
            
                
                Display ammo counts in the gunner UI
                
                
                
                
             
         
        
            
            
            
                
                 Show which item IDs were duplicated when duplicate item IDs are found
                
                
                
                
             
         
        
            
            
            
                
                 Fix icon rendering silently ignoring exceptions
                
                
                
                
             
         
        
            
            
            
                
                Single tapping ping button will now automatically create an appropriate ping when looking at various entities
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                merge from devs_unlock_all_skins
                
                
                
                
             
         
        
        
            
            
            
                
                Only try and hitch when the last player has dismounted, not just any player.
                
                
                
                
             
         
        
            
            
            
                
                Reworked the claim RPC to specify the purchase token we are using, and then check we have it.
Transfer the saddle purchase item to the horse when claiming it, then mount it.
                
                
                
                
             
         
        
            
            
            
                
                Added PurchaseOption definition.
Horses can now have multiple purchase options, with menus and associated item tokens.
Show dynamic purchase menu options based on held items.
Setup options.
Codegen.
                
                
                
                
             
         
        
            
            
            
                
                merge from auth_menu_option_fix
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Tidy up, improved editing
                
                
                
                
             
         
        
            
            
            
                
                Store wipeid in json instead
                
                
                
                
             
         
        
            
            
            
                
                Merge from sav_extra_json
                
                
                
                
             
         
        
            
            
            
                
                Remove wipeid as an optional parameter
                
                
                
                
             
         
        
            
            
            
                
                Add json string to .sav to store optional parameters
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from main -> gameplay_metrics
                
                
                
                
             
         
        
            
            
            
                
                room_k LODs/COL/prefab
Scene2prefab
                
                
                
                
             
         
        
            
            
            
                
                Fixed TCs showing "Open" as default option when in building priv but not authorized
Prevent opening turret inventory until authed on turret
                
                
                
                
             
         
        
            
            
            
                
                Improved hashing + seed calculation to avoid placement collisions
                
                
                
                
             
         
        
            
            
            
                
                move BaseRidableAnimal stand collision check to a virtual function, override it for RidableHorse and check the relevant mount positions
                
                
                
                
             
         
        
            
            
            
                
                Check and dismount any riders that are too heavy, not just the driver
                
                
                
                
             
         
        
            
            
            
                
                dismount any riders if saddle is removed
                
                
                
                
             
         
        
            
            
            
                
                Clear Flag_HasRider when mounted player count is 0, not when any player dismounts.
                
                
                
                
             
         
        
            
            
            
                
                Added third mount point, use correct ones depending on saddle type.
                
                
                
                
             
         
        
            
            
            
                
                Support for all LODs, trimming LOD buffer sizes to save memory.
                
                
                
                
             
         
        
            
            
            
                
                merge from AOTransparencyFix
                
                
                
                
             
         
        
            
            
            
                
                 merge from sam_site_anchoring
                
                
                
                
             
         
        
            
            
            
                
                never show occupied menu.
update mount flags and max capacity after item change.
                
                
                
                
             
         
        
        
            
            
            
                
                client-side friendly version of HasSeatAvailable
                
                
                
                
             
         
        
            
            
            
                
                Fix attempt for blurry screenshots when taking a screenshot from the console view. End the blur on the next frame instead of lerping it.
                
                
                
                
             
         
        
            
            
            
                
                Merge AOTransparencyFix -> ScreenshotConsoleBlur
                
                
                
                
             
         
        
            
            
            
                
                Fix normal screenshots coming out with transparency!
                
                
                
                
             
         
        
            
            
            
                
                Can now remove pings (single tap of ping button)
                
                
                
                
             
         
        
            
            
            
                
                Disable ambient occlusion when taking transparent screenshots, as Unity renders the AO as transparency
                
                
                
                
             
         
        
            
            
            
                
                Shrink pings
Don't update marker label every update
Fixes