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122,632 Commits over 4,048 Days - 1.26cph!

3 Years Ago
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3 Years Ago
Fixed some glitches with the interpolator when magnet crane yaw passed through zero. Still hitches at zero - TODO.
3 Years Ago
Almost fully finalized east side
3 Years Ago
Fixed shadow proxy issues in airfield
3 Years Ago
Reflex latency marker fix
3 Years Ago
Reflex latency marker fix
3 Years Ago
Reapply build folder cleanup (fixes old catalogue files sticking around after subtract)
3 Years Ago
Meshing / tessellation improvements
3 Years Ago
Merge from SteamNetworking_MultiLane_4
3 Years Ago
Reapplying
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
▍▊█▅▄▄▆▍█▆▄ ▍▊▄_▍▌█ ▍▌▌ ▍▍ ▉▆▊█▆▌▇▊▆█ / ▄▊▄█ ▌▍▋▉▄▅ ▇█▇▆▌▋█ ▌▆▌▆▆▋ (▍▅▆▉▉▋ ▇▊ ▌▍▉▍ ▍▄ ▉▄█▆▇ ▋▋▉▅▍ ▇▊▉▇▉ ▇▇▅ ▋▍▄▇▊█▅▌)
3 Years Ago
Show the player who recorded the demo's nametag when in a demo and in debug cam
3 Years Ago
Removed debug print
3 Years Ago
Remove old script Prevent some achievement processing happening on non official servers
3 Years Ago
LoadMapFile terrain textures
3 Years Ago
Merge from main
3 Years Ago
Update cargo achievement
3 Years Ago
Created GenericLerp mostly based on the existing PositionLerp. Simpler than PositionLerp overall, but can interpolate anything. Implemented it for magnet crane animation - cabin yaw + the two arm movements. This makes the magnet crane visual movement smooth instead of jittery (the existing code did a simple Lerp, but couldn't really be timed right on its own). GenericLerp may be useful any time the server sends regular data which needs to appear smooth on the client despite only coming 10 or 16 times a second. For instance I plan to use it for the train bogie rotation as well.
3 Years Ago
Use smooth delta time for less jerky zipline movement
3 Years Ago
Fixed playground depth
3 Years Ago
Fixed some guid issues, reapplied prefabs on Playground and craggy
3 Years Ago
Fixed sprays getting doubled up (pooling issue)
3 Years Ago
Always include raycast depth shader, fixes it being stripped in builds
3 Years Ago
Fixed "Client integrity violation" when connecting to staging server
3 Years Ago
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3 Years Ago
Airfield polish Fixed shadow proxy issues on hangar doors Manually fixed alpha on watchtower and offices LOD textures to help with shadows Reduced glossiness of the shipping containers Other small fixes
3 Years Ago
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3 Years Ago
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3 Years Ago
subtracting 69424 due to multiple errors
3 Years Ago
▋▆▇▅▋▄▅++
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Network++
3 Years Ago
Merge from spraycan_restore
3 Years Ago
tweaked landmine positioning
3 Years Ago
Cleanup
3 Years Ago
Merge from main
3 Years Ago
Zipline points for trainyard and water treatment plant
3 Years Ago
Cherry-pick my new interpolator -> MagnetCraneUpdates
3 Years Ago
Merge Main -> MagnetCraneUpdates
3 Years Ago
Merge General QOL -> Main
3 Years Ago
Revert most of 69231 - was only working on listen server
3 Years Ago
Merge General QOL -> Main
3 Years Ago
Merge Main -> General QOL
3 Years Ago
Fixed placeholder train carriage NRE