122,632 Commits over 4,048 Days - 1.26cph!
Fixed some glitches with the interpolator when magnet crane yaw passed through zero. Still hitches at zero - TODO.
Almost fully finalized east side
Fixed shadow proxy issues in airfield
Reflex latency marker fix
Reflex latency marker fix
Reapply build folder cleanup (fixes old catalogue files sticking around after subtract)
Meshing / tessellation improvements
Merge from SteamNetworking_MultiLane_4
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Show the player who recorded the demo's nametag when in a demo and in debug cam
Remove old script
Prevent some achievement processing happening on non official servers
LoadMapFile terrain textures
Created GenericLerp mostly based on the existing PositionLerp. Simpler than PositionLerp overall, but can interpolate anything. Implemented it for magnet crane animation - cabin yaw + the two arm movements. This makes the magnet crane visual movement smooth instead of jittery (the existing code did a simple Lerp, but couldn't really be timed right on its own).
GenericLerp may be useful any time the server sends regular data which needs to appear smooth on the client despite only coming 10 or 16 times a second. For instance I plan to use it for the train bogie rotation as well.
Use smooth delta time for less jerky zipline movement
Fixed some guid issues, reapplied prefabs on Playground and craggy
Fixed sprays getting doubled up (pooling issue)
Always include raycast depth shader, fixes it being stripped in builds
Fixed "Client integrity violation" when connecting to staging server
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Airfield polish
Fixed shadow proxy issues on hangar doors
Manually fixed alpha on watchtower and offices LOD textures to help with shadows
Reduced glossiness of the shipping containers
Other small fixes
subtracting
69424 due to multiple errors
Merge from spraycan_restore
tweaked landmine positioning
Zipline points for trainyard and water treatment plant
Cherry-pick my new interpolator -> MagnetCraneUpdates
Merge Main -> MagnetCraneUpdates
Merge General QOL -> Main
Revert most of
69231 - was only working on listen server
Merge General QOL -> Main
Merge Main -> General QOL
Fixed placeholder train carriage NRE