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123,976 Commits over 4,171 Days - 1.24cph!

5 Years Ago
Spawn up to 20 tunnel entrances
5 Years Ago
Fixed bug in PlaceMonumentsRoadside and PlaceMonuments scoring mechanism that would significantly break min / max distance modes Added additional road type modes to PlaceMonumentsRoadside
5 Years Ago
Better tunnel entrance road nodes for slightly more distance to the road itself
5 Years Ago
Slightly better tunnel entrance splat map (still programmer art)
5 Years Ago
Better tunnel entrance terrain anchors
5 Years Ago
Better grid snapping for dungeon entrance
5 Years Ago
Fixed GenerateDungeon edge case where it would introduce an incorrect offset shortly before the end
5 Years Ago
Two new red keycard locations. Inner Site C keycarded.
5 Years Ago
Setup assets for more existing gestures Holster the current weapon when starting a gesture and deploy that weapon at the end of the gesture Added support for specifying the layer of a gesture Fixed up some misconfigured animations on the player animator
5 Years Ago
Comment out the hazard code for now until I fix a next/prev track stack overflow bug Adjust work car speeds again
5 Years Ago
Slow down the work cart top speed
5 Years Ago
Fix badly aligned Workcart cabin colliders
5 Years Ago
Work cart driver takes 50% reduced damage of all types
5 Years Ago
▌██▍█ ▊ ▄▄▅▄ █▊ ▊▉██▍█▅ "▅▌▍▇ - ▆█▍ ▌▌▍ ▍▉▆▅▌ ▉▄▇ █▍▅ ▋▇▌▊▉▄▌ ▇▋▊▅█▊ ▄▌ ▍▄% ▆█▉ ▋▆▅▆█▆▉▌▄▇▄ ▉█▍█▉▄▊ ▋█▄▉▅ ▆▋ ▅▊▅▄▉▄▅▍ ██▉▅▊▆ ▇▉▍ ▇▇▊▊ ▍▊'▉▆ ▍▇█▄█ ▆▅▍█." ▆▉▇▌█▇▌ ▉▄'█ ▍▇██▇▌▅▅▋
5 Years Ago
Don't resize player collider when in the work cart seat, it doesn't need it. Remove a couple of no-longer-used glass window vars.
5 Years Ago
Remove work cart window glass entirely (Helk request)
5 Years Ago
Door collider adjustment
5 Years Ago
Show work cart mount option only when looking at the door. A temp box now also "boards up" the window in the door, making the interaction less confusing.
5 Years Ago
Fixed not being able to spin on slot machine if it had scrap in it before the client connected
5 Years Ago
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5 Years Ago
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5 Years Ago
Increase hazard warning min dist so it doesn't trigger when shunting in reverse
5 Years Ago
skin approval
5 Years Ago
Proximity alert improvements and fixes
5 Years Ago
Fixed spins not animating if player dismounts while spin in process Fixed reel positions in the wrong visual location when loading on the client
5 Years Ago
Merge from main
5 Years Ago
Fixed shading of item icons on slot machine UI
5 Years Ago
▉▋▆ ▉▅▊▌▄▆ ▅▋▅▊▆▆█ ▆█▊ ▍▋▄▊▊▍
5 Years Ago
Slightly lower saturation on FluorescentLightCold.mat
5 Years Ago
Site C lighting and minor layout tweaks
5 Years Ago
Fixed spotlight warm prefab actually having a cool light (?)
5 Years Ago
Shared spline data update
5 Years Ago
Fixed being able to open scrap storage on neighbouring slot machines
5 Years Ago
Reduce the amount of collision damage from train collisions, and increase the force required to derail
5 Years Ago
Raised dismount points slightly so they're not blocked by ground
5 Years Ago
Add train_tunnel_double_switch_a_36m back in so I can use it for testing switched on the train tunnels map. Plus data index edit on 108m track
5 Years Ago
Backlit signs progress
5 Years Ago
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5 Years Ago
▊▋█▌▉▋▆ ▉▅▌▅▍▍▇, ▇▋▄▍▆ ▇▉▌▋ ▋▆▊█▇▋▇.
5 Years Ago
merge from main
5 Years Ago
▄▆▍▌▆ █▄▄█▄█ ▄▉▋▌▊▍ ▌▄█▌▊▍. ▍▋█▆▆█ ▇▉ ▆▌▌▆ █▌▉█▊▉▋▅▇▉▊▌▋▄▊▋▇▄▆▅. █▇▍▄▋ ▆▋▉▅█▆▅.
5 Years Ago
more NPC fixes in tunnels dungeon navmesh generation
5 Years Ago
jumpsuit female model and prefab
5 Years Ago
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5 Years Ago
Merge from range check interface changes.
5 Years Ago
Events now have unique ids, send the ID of a triggering event if viewing in the AI designer. AI designer now highlights the triggering events. Updated junkpile scientist AI design. Protobuf.
5 Years Ago
▇▊▊ ▌▅▉▍█, ▇▋▌▍▇▄ ▉▄▅▆▌▍▊█ █▌ ▌▊█ / ▋▍▄▆▍▆▊
5 Years Ago
▇▄▆█▆▌▄█▅▍▇ █▍▄▅▋ (▇▄▋▆ ▇▍▄▅▊▇ ▋█▇█▉ ▇█▉ █▍▋▄▉▇▅ ▋▌ ▅▋▍▅▊▍▅ █▇▄▄▍ ▇▍ ▄▋▍▄▊▅▊)
5 Years Ago
Merge from slots
5 Years Ago
Added TerrainPath.DungeonRoot and TerrainPath.DungeonCells Renamed TerrainPath.Dungeons to TerrainPath.DungeonEntrances Tunnel entrances are now also under "Dungeon" hierarchy