reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

8 Years Ago
merge from main
8 Years Ago
fixed bounds on plants dead plants stick around longer and can be hacked down each clone attempt loses 10% genetics
8 Years Ago
Added world.cache convar (default true)
8 Years Ago
Made player less hunchbacky when looking down slightly Fixed toolcupboard context menu orders
8 Years Ago
redid a bunch of the holdtypes to look better without any spine movement. adjusted the 3rd person weapons orientation to fit the new holdtypes.
8 Years Ago
8 Years Ago
Checksum tweaks
8 Years Ago
Fixed echo Analytics
8 Years Ago
cleaver does slightly more damage and has a higher attack radius (on par with mace)
8 Years Ago
Data export command supports water map
8 Years Ago
Fixed messed up ground collider on harbor 1 and harbor 2
8 Years Ago
Fixed convar text output somtimes being odd
8 Years Ago
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8 Years Ago
Combat log includes unique ID of attacker and target
8 Years Ago
metal chestplate skinning tweaks
8 Years Ago
Added missing physic materials to junkpile_d washing machines
8 Years Ago
Added missing physic materials to crate prefabs
8 Years Ago
Fixed pumpkin helmet getting culled too early Fixed poncho material Censorship cubes are culled
8 Years Ago
Player and animal colliders are no longer marked as triggers
8 Years Ago
Barrel mesh colliders are no longer marked as convex
8 Years Ago
Junkpile prevent_building colliders are no longer marked as triggers
8 Years Ago
Initial spawn also checks convars
8 Years Ago
Added spawn.respawn_groups and spawn.respawn_populations convars
8 Years Ago
Added Tools/Find/Trigger Colliders
8 Years Ago
Added Tools/Find/Convex Colliders
8 Years Ago
Got rid of skin0 etc tags (skins applied by replacing specific materials instead)
8 Years Ago
Physics crash test
8 Years Ago
Tweaked physics.steps / physics.minsteps valid range
8 Years Ago
Removed SteamInventory debug
8 Years Ago
Better FindMissingScripts / FindInvalidColliders
8 Years Ago
removed Ik targets from Double shotgun entity
8 Years Ago
eoka skinnable
8 Years Ago
Thompson optimisation
8 Years Ago
Skinnables replaced ItemType
8 Years Ago
Skinnable fixups
8 Years Ago
Added LZ4 compression library World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
8 Years Ago
Sped up player turn rate when moving
8 Years Ago
Fixed context menu options not being sorted
8 Years Ago
Updated Newtonsoft.Json
8 Years Ago
Console fixes
8 Years Ago
ConsoleSystem.Index.Dict is public, for modders
8 Years Ago
Continue when saving / loading world fails for any reason
8 Years Ago
Satchel charge optimisation
8 Years Ago
Fixed NRE in TerrainQuality.OnEnable on server
8 Years Ago
Console updates
8 Years Ago
Better error when trying to batch mesh that is not readable
8 Years Ago
Merge from world_serialization
8 Years Ago
disabled shell protection on ladder hatch removed 60 second suicide delay for admins waterballs more intelligently distribute water planters require less trips to saturate soil LiquidContainers can only fill buckets/bottles from their tap
8 Years Ago
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8 Years Ago
Fixed culling grid cells starting state