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106,657 Commits over 3,836 Days - 1.16cph!

8 Years Ago
speed up the pistol/revolver deploy times even more (it now takes 0.5 seconds to whip out your pistol)
8 Years Ago
merge from main
8 Years Ago
adjusted the deploy times on the pistol/revolver prefab so they match the animation
8 Years Ago
modified the deploy animations for the pistols/revolvers so they're much quicker
8 Years Ago
Added portacabin greyboxes
8 Years Ago
Merge from main
8 Years Ago
Correctly apply ambient multiplier at runtime
8 Years Ago
Truck cabin and truck trailer greybox models and prefabs
8 Years Ago
Server compile fix
8 Years Ago
Workshop Skin Downloading, applying
8 Years Ago
Enabled player model pooling by default (testing)
8 Years Ago
Only log gib warning if developer > 0 Reduced GC from gibs
8 Years Ago
Rebaked concrete barrier normal to work with wieghted vertex normals
8 Years Ago
Fix for RUST-1389 / Top of dome monument buildable
8 Years Ago
SkinId is ulong - network++
8 Years Ago
Structure/Props folder cleanup
8 Years Ago
Icon uploading
8 Years Ago
Fixed power substation scenes missing SceneToPrefab tag
8 Years Ago
Improved Scene2Prefab preprocessing
8 Years Ago
SteamInventory json generation
8 Years Ago
Log warning when moving entity to group we are not subscribed to Only log group subscription warnings if developer > 0
8 Years Ago
Folder cleanup old crap warehouse until replacement
8 Years Ago
Warehouses greybox models and prefabs
8 Years Ago
Pause editor when Steam initialization failed
8 Years Ago
Fixed NRE when editing item
8 Years Ago
Fixed uncompressed normals wrong green
8 Years Ago
Fixed Rock skin Fixed not running culling client/server only components properly (untested) Fixed Water Purifier skin
8 Years Ago
Client keeps track of subscribed network groups, warns when something fishy happens Network++
8 Years Ago
workshop: fixed cutout by forcing all blend mode permutations in rust/std-cloth shaders
8 Years Ago
Fixed potential NRE in Water.ToggleVisibility
8 Years Ago
workshop: setting override tag and render queue when switching between opaque and cutout
8 Years Ago
Added bollard and fuel tank blockouts
8 Years Ago
Fixed grass color, properly this time, probably
8 Years Ago
Fixed NRE when switching items
8 Years Ago
OSX FacepunchSteamworksAPI fixes
8 Years Ago
ignore.conf
8 Years Ago
More CSProj fuckery
8 Years Ago
Merge from main Network++
8 Years Ago
Skybox fix
8 Years Ago
Updated all CSProj pre and post build tasks to MSBuild syntax (platform agnostic)
8 Years Ago
Fixed title unsetting Randomize gender/skin/race Show title, author, voting when viewing skin Fixed error if item not downloaded right Fixed missing sky
8 Years Ago
seperated flameturret base from the top; top can now rotate!
8 Years Ago
Fix for water no longer visible after relogging from flooded cave/monument (RUST-1360)
8 Years Ago
Added harbor lightpost
8 Years Ago
Paged item list on workshop menu
8 Years Ago
Crane and tugboat prefabs
8 Years Ago
Fixed zooming Fixed grey grass (maybe) Lerped the download bar to make it look like Steam doesn't update the download progress once every 3 seconds
8 Years Ago
Handle steam not being open better Updated Facepunch logo to 2016 version
8 Years Ago
Added tugboat greybox
8 Years Ago
Fixed file browsing marking folders as hidden (!)