reporust_rebootcancel

106,637 Commits over 3,836 Days - 1.16cph!

8 Years Ago
changing layer on lift
8 Years Ago
scene2prefab caves
8 Years Ago
lift shaft prefab wip
8 Years Ago
Bullshit
8 Years Ago
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8 Years Ago
Forcing half res height/slope map until we have decent quarter res precision for foliage displacement
8 Years Ago
Fixed moon darkening on the horizon; less hacky way to handle the revz case
8 Years Ago
Fixed players blur visible behind walls (RUST-1341); regression triggered in 16732
8 Years Ago
Scene2Prefab caves
8 Years Ago
progress/backup
8 Years Ago
Cave_large_hard end Adding Cave_large_sewers_hard files wip
8 Years Ago
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8 Years Ago
Fixed moon rendering black to reflection probe
8 Years Ago
Boilerplate
8 Years Ago
cave_large_hard progress
8 Years Ago
Player model footsteps refresh their player reference when taken from the pool (fixes issue with pool.player_model enabled)
8 Years Ago
Voice callback fixes
8 Years Ago
Disabled some new elements of player pooling to fix missing footsteps, weapon world model issues
8 Years Ago
Recyclers in radtowns are immortal
8 Years Ago
fixes to some cave rooms, new cave block corner_up Adding cave_large_hard files wip
8 Years Ago
Steamworks update
8 Years Ago
Cherry picking 16774 - disabling water vis trigger, not ready for server yet
8 Years Ago
Ran scene2prefab to fix missing materials
8 Years Ago
Added more rocks around lighthouse/ network ++
8 Years Ago
backup/progress
8 Years Ago
Guitar viewmodel worldmodel + LODS (now drops model instead of burlap sack) folder now setup in line with other items
8 Years Ago
Cherry picking 16743
8 Years Ago
Fixed water overbrightness due to background fog
8 Years Ago
Fixed underwater rendering
8 Years Ago
Official server list query speedup
8 Years Ago
Scene2Prefab caves
8 Years Ago
added gibs to the vending machine
8 Years Ago
layout updates on some cave rooms
8 Years Ago
closing holes sparkles
8 Years Ago
ding dong back to normal
8 Years Ago
Modifications to a timber mine tunnel block
8 Years Ago
Need to be able to test the caves for now underwater
8 Years Ago
changes to vending machine
8 Years Ago
Fix for RUST-1332 (2)
8 Years Ago
Fix for RUST-1332 (1)
8 Years Ago
Compile fix
8 Years Ago
Added padding to environment volumes to fix tiny gaps when placed by hand
8 Years Ago
Merged lighthouse fixes from dungeon_art_3
8 Years Ago
Stricter flyhack detection (RUST-1320)
8 Years Ago
Fixed players appearing with wrong name tag (RUST-1331)
8 Years Ago
Added collider_capacity and renderer_capacity convars (limit the vertex count of collider and renderer batches)
8 Years Ago
manifest manifest compile fix
8 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
8 Years Ago
merge from main
8 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++