128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                No error logging/reporting in editor
Pass last exception to sentry
Moved OutputHandler to Facepunch.Output
                
                
                
                
             
         
        
            
            
            
                
                Updated console system to address Andre's OCD with global
                
                
                
                
             
         
        
            
            
            
                
                Re-organised UI app structure, added templates for in-game GUI
                
                
                
                
             
         
        
        
            
            
            
                
                Re-implemented localization
                
                
                
                
             
         
        
            
            
            
                
                Removed testing variable (use BODY.development instead)
Placeholder background when not in game
                
                
                
                
             
         
        
            
            
            
                
                No need to store static decor objects in a list
                
                
                
                
             
         
        
        
            
            
            
                
                Made decor alignment to normal optional
                
                
                
                
             
         
        
            
            
            
                
                Create textures from Color32 instead of Color struct
                
                
                
                
             
         
        
            
            
            
                
                Better error logging. I'm going to stop fucking around with this now.
                
                
                
                
             
         
        
        
            
            
            
                
                Added new grass and decor system to experimental (this will probably break everything)
                
                
                
                
             
         
        
        
            
            
            
                
                Merging CSS updates and console fixes
                
                
                
                
             
         
        
            
            
            
                
                Fixed ` input and console position
                
                
                
                
             
         
        
            
            
            
                
                Localization
Querying Lan/Friends/History
                
                
                
                
             
         
        
            
            
            
                
                Added language picker
Added selected server popup
Removed global gutter padding (this should be done on a screen by screen)
Server join button
                
                
                
                
             
         
        
            
            
            
                
                Made grass and decor gizmo color configurable via inspector
                
                
                
                
             
         
        
            
            
            
                
                Cursor managment from HTML (cursor will show if any element with .needcursor is visible)
Fixed glue.on not getting arguments
renamed glue.call to glue.trigger (to avoid confusion)
added $rootscope.global object - which is set by the game on startup
server queries use server_protocol from game
game now hides menu element where appropriate
Joining server is now working
                
                
                
                
             
         
        
        
        
            
            
            
                
                removed hardcoded development class
                
                
                
                
             
         
        
            
            
            
                
                Fixed menu screen not closing when in game
Removed now apparently unused menu.html
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Removed manual garbage collection pass from grass system
Let's see if we can get along without calling it manually at all
                
                
                
                
             
         
        
            
            
            
                
                Added overloads of GameManager.CreatePrefab that take a GameObject as prefab
                
                
                
                
             
         
        
            
            
            
                
                Made decor system use GameManager.CreatePrefab rather than GameObject.Instantiate
                
                
                
                
             
         
        
            
            
            
                
                redid the treadwater animations so they look more natural.
                
                
                
                
             
         
        
            
            
            
                
                Updated steam native dlls
                
                
                
                
             
         
        
            
            
            
                
                Steam Sharp - handle steam not being open without crashing
                
                
                
                
             
         
        
            
            
            
                
                Don't refresh servers until we open the page
                
                
                
                
             
         
        
            
            
            
                
                Fixed cursor not hiding (again)
Added simulate buttons to debug
Added connection status feedback (todo)
Show loading screen when connected, instead of when starting to connect
                
                
                
                
             
         
        
            
            
            
                
                CSS updates for buttons, tables and some other global tweaks
                
                
                
                
             
         
        
            
            
            
                
                Added classes for buttons and server table row.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Re-implemented translations again
                
                
                
                
             
         
        
        
            
            
            
                
                Non functional disconnect button
                
                
                
                
             
         
        
            
            
            
                
                Switched from table to bootstrap grid server listing
                
                
                
                
             
         
        
        
            
            
            
                
                Added translate for "back to menu" buttons, updated classes on server modal buttons
                
                
                
                
             
         
        
            
            
            
                
                There seems to be a naming bug in those prefabs, Unity fixed it on library recreation
                
                
                
                
             
         
        
            
            
            
                
                Hide the in game UI when in game (for now)
                
                
                
                
             
         
        
            
            
            
                
                Defer digestion, update @ 20fps (prevents server refresh lag)