reporust_rebootcancel

111,661 Commits over 3,928 Days - 1.18cph!

10 Years Ago
█▇▅▌▉▅▉▌ ▍▄█▊▅▋▌▇ ▊▇█ ▍▌▊▅▄ ▊▌██▊▄ ▌▊▅█, ▇▋▉▆ ▆▉▉▅ █▌▄▅▍, ▇▉▊▅▅▌▌▋▋▆ ▅ ▅▊▋▄▆▌▅ ▌█▋▇▅▋█▅
10 Years Ago
▄█▄▇▋ ▆▊▇▋▉
10 Years Ago
▉▋▋▉ ▅▅▅▌
10 Years Ago
Tweaked arid biome rock texture splat tint
10 Years Ago
Fixed various issues with construction placement inside caves and on terrain blended rocks Added GamePhysics class (physics wrapper with custom hit verification for things like terrain collider carving)
10 Years Ago
debris collides with world
10 Years Ago
landmines placed on ores now detonate when it's shape changes
10 Years Ago
World view models for the 6 new melee weapons.
10 Years Ago
Moved all decor on the terrain layer to the world layer (terrain layer no longer required for grass to grow on them) Static flag cleanup
10 Years Ago
Tagged a number of deprecated entities as deprecated (remove with next network++)
10 Years Ago
Don't spawn any static, non-gatherable entities like bushes via the population spawn handler (!)
10 Years Ago
Only spawn entities in world setup if server
10 Years Ago
Barricade LOD tweaks
10 Years Ago
setup the mecanim controller for looting on the ground
10 Years Ago
Trees no longer use the most inaccurate colliders in the industry
10 Years Ago
Underwater specular occlusion now animated and automatic
10 Years Ago
Fixed incorrect water fog on OSX/GL Fixed SSAO on top of water Reverted water obj to prefab in TestLevel
10 Years Ago
▇▅▅▇▊▅█ ▌▌ ▋▍▌▊ ▉▌▇▉▅ ▉ █▅█▌▄▊ ▉▌▆▊ ▆▊ ▅▆█▇ █▊▉▅▆▆▆
10 Years Ago
Fix repeats of hemp/stone/wood pickup sound
10 Years Ago
Torch lowering also correctly fades out when lighting it while already running
10 Years Ago
Fixed light going through furnace walls while fading in or out due to the shadow intensity also fading in or out
10 Years Ago
Fixed light bleeding through terrain on the base of shadowed rocks in the distance Fixed incorrect time zone offset
10 Years Ago
Skip initial resource spawn if a savegame was loaded successfully
10 Years Ago
SpawnHandler never spawns more entities than allowed SpawnHandler report contains some more info
10 Years Ago
▍▇▋▇▆▉▄▍ ▇
10 Years Ago
█▊█▉▊███ ██▇█▉▊▅█ ▊
10 Years Ago
▉▋▆█▉▍▆█ ▍▍▆▉▆▋▍ & ▍▇▊█▅▉▉█
10 Years Ago
▋▅▋▅▅▍▌█ ▍▌▅▌▋▌▉
10 Years Ago
▋▋▅▉▄ ▋▋█ ▅▊▊█ ▅▍▍▅▉▌▊▄ - ▌▄▅▄▌▆▌ ▍▉▌█ █▉█▇▇▆▌█ ▊▆▆▍▅
10 Years Ago
▆▄▌▋█ ▉▅▍▆ ▍▇▅▌█▊
10 Years Ago
▇▊▆▅▇▇▄▍ ▉▋▌▋▆█ ▄▄▌ !▋▋▆▆ ▋▊▄▅▅▇▋▇▆▊▆
10 Years Ago
▇▅▊
10 Years Ago
▍█▇▌▋▍██ ▍▌▄ ▄▆▄ ▅▍▅▉▌▇▊▉▅▅
10 Years Ago
█▇██▄▉
10 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
10 Years Ago
▄▆▉▄█▅▅█ ▊▄█▋ █▅▇▊▊▆▄▋█▍ ▅▆▄▍▅ (▇'▌ ▉ ▍▊▇▋▉, ▌▆▍▉██ ▉▌▉▅▋ ▇▌▌▅▅▄ ▍▅▌▄ - ▄▇▄█▄ ▋▊▅ ▅▌█ ▊▊ ██▊ ▋▉▆▌ ▅▊▅)
10 Years Ago
▉▉▆▇▌▄▉▍ ▋█▆▉▅▊▄▆▄ ▍▄▅▉▆▇▉ ▅▊▍▍▅ ! ▇▆▌▋▌▌▌▄ ▊▋▄▆▌█▊▊▊▊▌ ▍▇▆█▊▇▄▇▅▋▆▆▄ ! ▉▌█▅▇▌▆▋ ▅▆▇▆▍▌▋▌▊ ▍█▍▅▄▋▄ ▌▆▇▌▉▋ ▇██▍▊▄▍▉▇
10 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
10 Years Ago
removed debug.log call
10 Years Ago
▆▅▉▆▍
10 Years Ago
▋█▆█
10 Years Ago
landmine balance
10 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
10 Years Ago
disabled some stuff for now
10 Years Ago
rough anticheat
10 Years Ago
Tweaked sun and moon brightness
10 Years Ago
Updated camera in TestLevel
10 Years Ago
manifest update
10 Years Ago
merge into main
10 Years Ago
merge from main