reporust_rebootcancel

111,663 Commits over 3,928 Days - 1.18cph!

10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
landmine exploit fixes
10 Years Ago
Merge from procgen9.1 Game manifest Network++ Save++
10 Years Ago
Merge from main
10 Years Ago
Increased max number of attempts to place mountain prefabs
10 Years Ago
Higher forest density in the arid biome to be more in line with the other biomes
10 Years Ago
bone club condition reduced
10 Years Ago
fixed keypad LOD errors & can now *really* see it from farther away
10 Years Ago
reduced shotgun headshot sound volume added landmine icon increased shotgun aim sway slightly reduced shotgun slug damage
10 Years Ago
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
10 Years Ago
decreased bone club impact sound
10 Years Ago
added new icons for bone club and riot helmet increased grass displacement on traps
10 Years Ago
Merge from main
10 Years Ago
Slightly less dynamic decor
10 Years Ago
Slightly less water
10 Years Ago
More bushes in forests
10 Years Ago
Reduced powerline topology radius
10 Years Ago
Added palms to warm beaches
10 Years Ago
Fixed roadside, riverside and powerline objects not applying their terrain modifiers and anchors
10 Years Ago
Disabled smooth LOD transitions on certain close-range decor
10 Years Ago
texture res change
10 Years Ago
added landmine added minor grass displacement to traps traps no longer show health protocol++
10 Years Ago
bone club resource harvesting balance
10 Years Ago
fixed some errors on the bone club
10 Years Ago
torch has slightly more durability when hitting things (8 hits instead of 5)
10 Years Ago
rock no longer loses condition when harvesting flesh bone knife range increased added bone club added riot helmet - not as good against bullets but great against melee torch does bonus damage when on, but destroys quickly shotgun slug is more accurate coffee can helmet cost reduced increased quarry audio range protocol++
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
halved ore yield increased ore spawns waterpipe shotgun default blueprint removed arm random scaling (fixes weird hold positions)
10 Years Ago
Game manifest
10 Years Ago
Lower bush density on beaches
10 Years Ago
Added dirt to arid biome splat mapping
10 Years Ago
Missing landmine meta file
10 Years Ago
Merge from procgen9 Network++ Save++
10 Years Ago
Reduced minimum angle for cliff topology
10 Years Ago
Tweaked amount of water / lakes
10 Years Ago
Merge from main
10 Years Ago
Always yield one frame after processing one patch in grass and decor spawning
10 Years Ago
Replaced bloom image effect with a custom fork of it that doesn't blur everything
10 Years Ago
Reverted change 9046 because it's a silly approach (we should switch out floor meshes conditionally instead of creating / destroying objects)
10 Years Ago
Building conditional model placeholders disappear when conditional models spawn
10 Years Ago
fixed the positioning on some of the wapons so they sit in the hand better when viewed from 3rd person made some tweaks to the 3rd person attack anims for pickaxe
10 Years Ago
Landmine + everything except lods
10 Years Ago
fire does more damage fire slows down fire has light fire has different sizes fixed supply drop dropping too many mining quarries supply drops drop more survey charges fire rocket travels the same speed as the basic rocket
10 Years Ago
Exposed specular color in water material Made water and terrain wetness specular highlights non-nuclear
10 Years Ago
Merge from main
10 Years Ago
Weather override console commands take floats
10 Years Ago
Increased LOD grid cell size (perf test)
10 Years Ago
Randomize river width along the river path