reporust_rebootcancel

106,353 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Use primitive colliders for all the rocket world models
11 Months Ago
Continue to use ContinuousSpeculative collision alongside the new checks
11 Months Ago
Custom physics solution for dropped items. Fixes items falling through things in certain situations.
11 Months Ago
Removed my fell through terrain check methods in DroppedItem
11 Months Ago
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11 Months Ago
▄▍▍██ ▉▍▄▍'▄ ▊▇▅ ▌▋▆▍▍: ▉█▉▌▋▌▊ ▋▋▄▉▇▍▌▉ ▌▌▉ ▉▌▋▉▆▆▇▇▉█▄ ▅▇▊▋▉ (▄▋▉▅▆▄ ▌▋ ▌▌▉ ▊▅▌▌)
11 Months Ago
monument topology
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
fixed accidently touched floor.triangle in 89341 causing wonky building behavior on triangle floors
11 Months Ago
basic terrain setup substation layout
11 Months Ago
Hook up localizable messages for all event types so they render properly on the clan UI
11 Months Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
11 Months Ago
Implement a bunch of clan score events - Killing a player from another clan - Killing unarmed players (lose score) - Being killed by a player in another clan (lose score) - Destroying bradley - Destroying a TC owned by another clan - Hacking a crate - Running the excavator - Boarding the cargo ship
11 Months Ago
exported new player jump animations and set up in unity
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
Fixed NRE when using Eoka in rocking chair.
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
subtracting - 89486 Temporarily force disable DLSS due to error spam
11 Months Ago
Fixed Graphics.copytexture mismatching texture sizes error spam when using Render Scale / DLSS
11 Months Ago
merge from main
11 Months Ago
merge from helicopter_parachute_fix
11 Months Ago
merge from BlackjackDealerFix
11 Months Ago
merge from Fix analytics NRE that occured on startup
11 Months Ago
merge from main
11 Months Ago
merge from HABPush
11 Months Ago
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11 Months Ago
merge from base_decor_dlc
11 Months Ago
merge from main
11 Months Ago
Horse breed lineup poster
11 Months Ago
Unsaved/backups
11 Months Ago
Fix analytics NRE that occured on startup
11 Months Ago
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11 Months Ago
Scene prefab backups
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
Proto, Protocol, Manifest
11 Months Ago
Merge main -> RagdollRewrite2
11 Months Ago
Merge main -> RagdollsOnVehicles
11 Months Ago
Merge main -> RagdollsOnVehicles2
11 Months Ago
Fixed electrical switches not calculating passthrough power correctly when the power is changed via switch on/off inputs
11 Months Ago
Fixed Blackjack game stalling if a non-primary player left the game early in a round
11 Months Ago
Move the top storage adaptor slot on the tool cupboard closer to the center so that the input slot isn't blocked when a TC is placed flush with the wall
11 Months Ago
Adjusted weight on the remaining weapons, using the same 2/3 rule
11 Months Ago
Weapon world model mass pass. Setting them to roughly 2/3 of their real-life mass (most things in Rust are lighter than they really would be)