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106,357 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Fix potential NREs in `WireTool.RequestClear()`
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Fix repair bench only playing repair sound within 1s of eachother instead of skipping sounds within 1s of eachother
11 Months Ago
legacy bow - initial prefab work
11 Months Ago
Readded draw frustums to
11 Months Ago
Fixed CPU overhead introduced by occlusion culling mirror workaround/passthrough
11 Months Ago
Set rocking chair view model collider meshes
11 Months Ago
▌▌▉ ▇▉▆▊ + ▋▋▊▅
11 Months Ago
exported wip jump animations and edited player animation controller
11 Months Ago
Fix wiretool trying to resume a wire after clearing it and reholstering wire tool Fix wiretool not resuming a direct connection with 0 extra points between it
11 Months Ago
merge from main
11 Months Ago
▆-▇▄▆▇▍█
11 Months Ago
merge form main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Merge from main
11 Months Ago
Effect
11 Months Ago
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
11 Months Ago
Item creation tweaks
11 Months Ago
Prevented mirrors from being placed over one another
11 Months Ago
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11 Months Ago
prepatch codegen and phrases checks
11 Months Ago
Chair now responds to rocket launchers
11 Months Ago
More tests/wip
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Fixed help widgets not showing images/video
11 Months Ago
Merge main -> experimental
11 Months Ago
Better ramp collider into HAB
11 Months Ago
▊▅█▆▊█▍▆ ▊▉ ▌▋▆ ▌▄▅▄ ▍▉▌▆▊█ ▊▄▉▊
11 Months Ago
Merge main -> HABDoor
11 Months Ago
Merge main -> experimental
11 Months Ago
Adjusted HAB step height with the new colliders so it's easy to walk on
11 Months Ago
Merge main -> experimental
11 Months Ago
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
11 Months Ago
Fixed mirrors not working in demos
11 Months Ago
Merge main -> experimental
11 Months Ago
Fixed deflated balloon being hidden by default on the prefab
11 Months Ago
Merge main -> experimental
11 Months Ago
Merge MoreDroppedItemFixes -> main
11 Months Ago
- Redid all detailed colliders on hot air balloon, from awkward convex meshes to more reliable primitives - Fixed HAB client not having any real colliders, only the Prevent Movement volumes
11 Months Ago
Physics Debris now colliders with Prevent Movement layer
11 Months Ago
▌▇▇▉ ▌▅▄ ▊▄▋▆▊▇▄▍▄▊ ▌▅▌▉█▆▅, ▋▆▉▄ ▌▍▉▅█ ▍▅▇▋▇▊ ▋▉▅ █▌▆ █▇██▊▉▄▄▄▋ ▇▅▆▋▉ ▉▄▋▅▆▅ ▆▇ ▌▉▇▆ ▅█▆▇▍ ▇▍▇▌▄, ▉▅▇█▅ ▇▆ ▌▆█▉▅▅▉█ ▇▊▅▅▄ ▉▍▇▇▍▉▌
11 Months Ago
Merge main -> MoreDroppedItemFixes
11 Months Ago
Fix fish trophy remembering incorret animation state when pooled
11 Months Ago
vm legacy bow - base rig and anim file
11 Months Ago
HelpModal & HelpModal.Widget like the Figma mockup.