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113,995 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Define sprinting and not sprinting open animations
1 Year Ago
Another explosion force edit
1 Year Ago
Bar door animator updates, removed some legacy stuff we don't need for this door Use a cached property hash on door opening Bar door can now delay it's opening based on the player state (so we can play an animation), we can remove the delay in the animator as a result
1 Year Ago
Reduce the effect of anti-vehicle damage on vehicle explosion forces. Makes the force from HV rockets vs. cars less extreme, more like the force from basic rockets.
1 Year Ago
Reduced explosion force push on modular cars
1 Year Ago
Do the same for the fish
1 Year Ago
Updated holder loot panel to use generic resizable
1 Year Ago
Cherrypick parts of hackweek backpack branch while keeping compatibility with parachute implementation
1 Year Ago
Second entrance mesh progress
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
Fallback to physics casting in 16m if the building block attached to the guntrap has no TC placed / it is destroyed
1 Year Ago
merge from main
1 Year Ago
merge from Deauth
1 Year Ago
merge from AltHoverFix
1 Year Ago
Save instanced render distance convar Codegen
1 Year Ago
added delay to bar door animation, added reverse anims, added anims to animator
1 Year Ago
Force position test. Scene & save file.
1 Year Ago
merge from main -> hackweek_backpacks_2
1 Year Ago
Wearable prefab setup for Dracula Mask Icons for Dracula Mask/Cape Dracula cape no longer removes head attire
1 Year Ago
Merge from /main/deckard-render
1 Year Ago
Fixed animation lag and snapping issues when dof_deckard is enabled
1 Year Ago
more wip/tests
1 Year Ago
Added wedges to the storage barrel variant C and updated LODs and colliders
1 Year Ago
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1 Year Ago
merge from rail_network_link
1 Year Ago
Allowed planters to be picked up. Added check to ensure planter is empty of plants.
1 Year Ago
Fixed cinemachine virtual cameras breaking water reflections
1 Year Ago
merge from main
1 Year Ago
merge from halloween2023
1 Year Ago
merge from DraculaCape
1 Year Ago
merge from main
1 Year Ago
merge from transparent-shadow-receiver
1 Year Ago
merge from branch_open_interact_delay
1 Year Ago
merge from torch_extinguish_fix
1 Year Ago
merge from turret_flashlight_load_fix
1 Year Ago
Updated Minecart Planter and Bath Tub Planter GIBs to use improved mesh
1 Year Ago
Updated Minecart Planter Soil Material to use correct Specular Map
1 Year Ago
updated vampire stake overall width and rotation
1 Year Ago
wip custom rack type positions
1 Year Ago
Updated Bath Tub Planter and Minecart Planter to use a new Guide Mesh
1 Year Ago
1 Year Ago
Fixed Duplicating GIBS on the Bath Tub Planter
1 Year Ago
merge from main
1 Year Ago
merge from halloween2023
1 Year Ago
merge from main - applying recent fixes.
1 Year Ago
Pooling fix
1 Year Ago
Fixed scientist heads
1 Year Ago
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