reporust_rebootcancel

113,995 Commits over 3,959 Days - 1.20cph!

1 Year Ago
▋▉▇ ▆█ "▄▊▋" ▆▊█▄▇▋▅ + ▍█▊▍▉▋▉ █▌▌▉▄█▅ ▇▊▋▅▆▆▋▄ ▌▄█▊▊▊▉▋▉ ▄▅▄ ▅▍ ▄▉▋▉ ▅▅██ ▌▍▆▉▌▍ ▊▍▅▉ ▇▌▊▉▉ ▌▅▍▍▅▆ █▍▇▍
1 Year Ago
Lower craft amount to maximum craftable after inventory is updated and craft text is not selected (to handle inventory updating from server after UI calculates max amount)
1 Year Ago
Cleanup
1 Year Ago
Fix craft amount reseting to `1` each time you craft more than 1 item
1 Year Ago
▊█▉█▊ ▉▌▋▋ ▅█▍▊▊ ▇█▌▅▌▍▆▊▋ ██▍▊▍▄ ▅▅▋▉ ▅▌▊▋ ▄▇▅▊▉▇▄▊ ▄▊▄▊ ▊█ ▆▊▍ ▋▍▊▄▄▊▌ ▌▊ ▊▍▋██▌ ▋▊ ▋▋▊▇▊ ▆▋▌▇▆▉
1 Year Ago
Store the clothing of the player with the head object for reproduction later
1 Year Ago
Scrap heli, parent ragdolls
1 Year Ago
Remove extra method
1 Year Ago
Interpolation edit, no longer need the fancy stuff
1 Year Ago
Manifest again, to fix scrap heli
1 Year Ago
Scrap heli fix
1 Year Ago
▍▇▊▍█ '█▋▆' ▌▉▇█ ▌▄█▄ ▌▋▊▆▇▌▊ ▄▋█▊▊▅▉▊▌ + ▊▍▇▇▍. ▇▅▆▆▊▇▆ ▍▌▇▍▄▋▊▅▉▉▇▄▋▊▆ ▍▋▄▄▇▍█▋▌▊ ▅▄▉ ▊█▄▋▉▇▅▌▅▊▊█▌█▇▅▊
1 Year Ago
Enable ragdoll -> vehicledetailed physics collision
1 Year Ago
1 Year Ago
A rather difficult merge. Main -> RagdollRewrite2 (server-side ragdolls)
1 Year Ago
Store player ID and name
1 Year Ago
First pass on a new detached head in a bag item If the gathering item has this behaviour enabled in the gather settings a head item will be produced on the last gather hit on the corpse (enabled on the butcher knife for now) The item is non-stackable and stores the relevant information about what NPC it came from (player data still wip) Added an Inventory information panel that displays what animal the head was gathered from when selected in the inventory
1 Year Ago
Cherrypick 88308 and 88309 (MaterialPropertyBlock not rebuilding after resize)
1 Year Ago
Ensure MaterialBlocks are rebuilt after the cell allocator buffers are resized
1 Year Ago
Fix 2021 branch compile error
1 Year Ago
1 Year Ago
update global_networked_bases/2021
1 Year Ago
Command to manually expand render buffers
1 Year Ago
merge from main -> global_networked_bases
1 Year Ago
Second train tunnel entrance progress Setup a basic prefab for the second entrance tunnel variant
1 Year Ago
wooden box scene setup
1 Year Ago
merge from main
1 Year Ago
stake - prefab updates
1 Year Ago
stake - viewmodel prefab renderer setup
1 Year Ago
stake - initial prefabs for viewmodel, worldmodel, entity, projectile, and item
1 Year Ago
Changed graphics quality slider to a dropdown.
1 Year Ago
Setup Bath Tub Planter as ingame Planter and Deployable Fixed Bath Tub Planter Collisions to use correct mesh
1 Year Ago
█▋▊▋▄▌█ ▊▉▋▊
1 Year Ago
merge from main
1 Year Ago
merge from cached_browser_lag_fix
1 Year Ago
Enable "fastMode" on cached browser sqlite database
1 Year Ago
updated vampire stake is be thinner at the top
1 Year Ago
added new pipe tool texture atlas variant for more variety
1 Year Ago
Fish setup
1 Year Ago
Change grade context menu NRE fix
1 Year Ago
Merge from tutorial_island
1 Year Ago
Close any existing tutorial modals when opening a new one
1 Year Ago
Can no longer talk to the NPC between missions
1 Year Ago
Rename scientist to survivor
1 Year Ago
Parent merge
1 Year Ago
Removed ToggleClientBuoyancy
1 Year Ago
Different cherry-pick, this one has separate ragdoll entity, but position-matched to the corpse
1 Year Ago
Fix NRE during Kayak mission
1 Year Ago
Merge back in
1 Year Ago
Experiments