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122,856 Commits over 4,048 Days - 1.26cph!

1 Year Ago
update
1 Year Ago
vm sks anim tests, animator updated
1 Year Ago
Fixed broken machine
1 Year Ago
Update manifest
1 Year Ago
Setup vendors own type of vending machine rather than using weapons one Vendor now grabs reference to its own machine Force machine on map update Code cleanup
1 Year Ago
Fix armor scaling convars again so they scale the amount of "extra HP" armor provides (so they act different than damage scaling convars)
1 Year Ago
pooltable asset, textures and materials and balls
1 Year Ago
Added player movement tests: checking basic character controller features like walking, sprinting, jumping and crouching
1 Year Ago
Ensured travelling state and waiting state can move around seamlessly. Brakes state now dependent on travelling state
1 Year Ago
Added collectible tests: spawn every collectible prefab in the game and check that they can be picked up
1 Year Ago
Vendor can now be stopped by a player gesture Used a state machine instead
1 Year Ago
TestParameterSource field and property support
1 Year Ago
wip
1 Year Ago
Setup sell orders properly Add targetting system
1 Year Ago
Added TestParameterSource attribute to allow dynamic parameter sources for tests
1 Year Ago
Codegen
1 Year Ago
Add convars to scale damage by region (head, torso, legs) "Fix" existing armor convars to scale damage instead of armor (50% armor * 2 = 100% armor isn't useful)
1 Year Ago
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1 Year Ago
Final commit, time based fading
1 Year Ago
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1 Year Ago
merge from cargo_stuck_fix
1 Year Ago
merge from ServerBulletRadiusFix
1 Year Ago
More unfucking from library corruption
1 Year Ago
Script fix
1 Year Ago
Folder cleanup. Initial item setup/prefabs.
1 Year Ago
Shush gesture (wip)
1 Year Ago
Various fixes, move to PrefabPreProcess so it gets run once per prefab
1 Year Ago
Minor bug fixing
1 Year Ago
Sprint bar timing works properly, with network sync
1 Year Ago
Sprint WIP + remove leftover snowmobile mount code
1 Year Ago
Added egress state to debug_cargo_state debug_cargo_status and debug_info no longer need to be called from in-game
1 Year Ago
Updated finger gun gesture to use middle finger too. Added icon
1 Year Ago
Flag/proto setup and refactoring
1 Year Ago
Finger gun gesture
1 Year Ago
Convert some inputs to flags
1 Year Ago
Two cargo ship movement fixes: -Fix the cargo ship no longer being able to egress if it was saved/loaded while egressing (it's possible this has never worked). It would just keep sailing away forever (and start venturing into NaN positions). -Fix a case where the cargo ship would not be able to rotate to face it's desired waypoint if it spawned facing perfectly away from the waypoint. The cargo ship rotation logic would not work if the ship was facing the completely opposite direction, it now receives a bit of a nudge if this ever happens to ensure it can start to rotate. This would have likely caused newly created cargo ships to rarely get stuck at their spawn point.
1 Year Ago
Fix quote mark location in PrintDefinedFlags
1 Year Ago
Another compile fix
1 Year Ago
Got rid of the bike gears, only one gear now as the model implies
1 Year Ago
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
1 Year Ago
Centre of mass edit
1 Year Ago
Server compile fix
1 Year Ago
Updated throat cut gesture - fixed some translation issues
1 Year Ago
Enabled dof translation on player avatar for better retargeting results
1 Year Ago
vm sks - added test anims for sprinting/jumping/landing, added layer and params to animator
1 Year Ago
Clatter helmet PFX fixes and visual refresh: -Flame tone adjusted to be more in line with the new fires. -Improved heat shimmer, which had regressed. -Performance optimized: No longer relies on noise, less overdraw & LOD tweaks. -Cleaned a script from the prefab that was doing nothing.
1 Year Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
1 Year Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
1 Year Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
1 Year Ago
bicycle skin, LOD setup and rear wheel split for future setup