reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Compile fix
1 Year Ago
Cherry pick 77501 to reapply
1 Year Ago
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1 Year Ago
Caching values
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from safemode
1 Year Ago
vm eoka - bug fix for undesired arm gesture during some anims
1 Year Ago
determine ideal mount point based on equipped saddle type and occupancy
1 Year Ago
use mount menu instead of ride menu, but check new menu conditions.
1 Year Ago
Fixed separable subsurface scattering to work with any shader (not just core/skin) and larger scatter radius
1 Year Ago
Fixed deferred shadowing ignored in core shader set
1 Year Ago
Removed unused parameters, fixed randomized scaling bugs
1 Year Ago
Log warning instead of exception incase it kicks people off the server as they connect
1 Year Ago
Add "authradius {radius} [user]" & deauthradius (same arguments) commands to auth onto tcs & turrets in a radius
1 Year Ago
Refactor List<PlayerNameId> to HashSet<ulong> Add "IAuthorizeEntity" interface and apply to TC & Turret
1 Year Ago
show equipped single/double saddle model
1 Year Ago
merge from staging_browser_changeset
1 Year Ago
valid saddle / seat checks. seat capacity / availability checks. fix flag conflicts.
1 Year Ago
reworked vista view of terminal sea side wip ship barrier model
1 Year Ago
saddle items/equip and seat count wip
1 Year Ago
Tidy up, debug info, memory usage
1 Year Ago
merge from ui_scaling_2 - Fixed computer station UI missing scaling component
1 Year Ago
Rough hook up to HiZ culling system.
1 Year Ago
restoring 79956 on the correct branch this time (79950 - 79895)
1 Year Ago
restoring 79956 (79950 - 79895)
1 Year Ago
Window snapping, fixed bug with spill over.
1 Year Ago
initial basic tests
1 Year Ago
merge from main
1 Year Ago
merge from easter 2023
1 Year Ago
touched v_eoka_pistol - animation troubleshooting
1 Year Ago
merged from pistol_slide_states
1 Year Ago
groupshared optimizations
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Enforce cap, add a small animation
1 Year Ago
Prevent the map hotkey getting spammed into the map marker input field when the field is selected (trims the final character of the input field if it matches the map hotkey until that hotkey is released)
1 Year Ago
Team map marker support, including compass
1 Year Ago
Fix fov issues
1 Year Ago
First pass on pings
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Fixed computer station UI missing scaling component
1 Year Ago
Simplified how the system works a lot, fixed alignment issue.
1 Year Ago
Show the changeset in the server browser when on staging and the changeset doesnt match the client version
1 Year Ago
Add changeset to server tags "cs{changeset}"
1 Year Ago
Pool MemoryStream when serializing, only log json of events in the editor
1 Year Ago
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1 Year Ago
Log when entities are repaired with a hammer, log the materials used in the repair bench