reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from industrial
1 Year Ago
merge from main
1 Year Ago
merge from rf_streamer
1 Year Ago
merge from PZTMissingFaceFix
1 Year Ago
Don't show attack heli health info while player is mounted
1 Year Ago
Update spawn list minicopter convar name
1 Year Ago
Stop hitting yourself
1 Year Ago
Fixed gun turret rotation local vs. world space. other minor fixes.
1 Year Ago
Censor the frequency display on RF Transmitter item icons when streamer mode is active (displays xxxMHz) instead
1 Year Ago
Fix autoHover again
1 Year Ago
Fix client/server issues
1 Year Ago
Fix autohover affecting every heli
1 Year Ago
Merge Main -> AttackHelicopter. +manifest rebuild
1 Year Ago
Added zoom to gunner cam (RMB). Any mountable can now process local client inputs using LocalInput method (not just computer stations).
1 Year Ago
Media backup: scenes, anims, prefabs
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
CodeGen
1 Year Ago
Industrial conveyor will now attempt to fill any existing stacks in an output container before making a new stack
1 Year Ago
Ensure filter dialog still exists when receiving buffer info
1 Year Ago
Fixed conveyors set to AND mode incorrectly starting a transfer if there were multiple stacks of the same filtered item in an input container
1 Year Ago
Prevent keybinds running when renaming a shot Added an interaction blocker underneath the demo UI to prevent any mouse interaction with game UI
1 Year Ago
Attack heli gunner UI work + gun status networking
1 Year Ago
Scene tweaks Scene2prefab
1 Year Ago
Fixed broken intensity on flickering lights
1 Year Ago
Optimized LOD distances on a bunch of objects old and new Disabled shadow casting on some small and flat objects Other optimization tweaks
1 Year Ago
Disabled shadow casting on decals
1 Year Ago
Reducing min NetRead and NetWrite buffer sizes from 8kb to 4kb
1 Year Ago
Further reduced variants by nuking a couple of unused keywords (metal/spec)
1 Year Ago
Thick transmission WIP
1 Year Ago
Fixed terraiun collision triggers
1 Year Ago
Switched to a more optimal data type for instance data
1 Year Ago
Bug fixes, hooking renderer culling into the system
1 Year Ago
Horse double saddle lods materials and prefab setup
1 Year Ago
wip lookat refactor/testing
1 Year Ago
Fixed missing face for real this time, preserving all functionality.
1 Year Ago
Drone's range 250m -> 500m
1 Year Ago
ferry sky bridge set LODs/Colliders and prefabs Level update
1 Year Ago
NMS scene progress
1 Year Ago
reordering
1 Year Ago
Improvements to renderer culling
1 Year Ago
Changed layer assignment on deployables that can be used to block sight - related to relflection probe not calculating them.
1 Year Ago
show outlines when hovering mounted weapons
1 Year Ago
Managing active renderers but messy
1 Year Ago
merge from main
1 Year Ago
merge from main's 79892
1 Year Ago
Merge from main
1 Year Ago
Changed smoothness on the wood material
1 Year Ago
Fix drone not resetting state when ending remote control
1 Year Ago
Add first pass on an edit screen to allow modifying map markers after they are placed Supports changing icon and colour