reporust_rebootcancel

114,210 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Added ExplosionScreenBounceFade script
1 Year Ago
Added explosions overlay script
1 Year Ago
Fixed radial blur line endings
1 Year Ago
Small NRE fix to LensDirtinessEffect
1 Year Ago
Track which spawn location an island takes. Added a Return() function ready to call when we start returning/destroying tutorial islands. Free up the spawn location again when an island is done with.
1 Year Ago
Take a valid island position from the list each time we create an island. Doesn't re-use/release yet.
1 Year Ago
wip / testing
1 Year Ago
First version of post-process radial blur
1 Year Ago
merge from main -> global_networked_bases
1 Year Ago
Convert to static class, get rid of gizmo debugging stuff.
1 Year Ago
Initial FillEdges implementation for getting valid islands along the map boundary edges with no overlaps. Support for loops.
1 Year Ago
Reset index of trianglebuffer & indexbuffer when creating geometry buffer
1 Year Ago
Fixed map marker list going off screen when adding lots of markers
1 Year Ago
merge from main
1 Year Ago
merge from wr_scale_fixes
1 Year Ago
merge from parachute_dismount_improvements
1 Year Ago
merge from water5-black-flicker-fix
1 Year Ago
Fill TC content
1 Year Ago
Encode all videos to mp4
1 Year Ago
Finish base videos Fixed uncompleted optional objectives preventing a mission from being completed once all other objectives are satisfied
1 Year Ago
Add videos for mission 2+3
1 Year Ago
Very experimental change: don't run RustText text localizing/translating if we aren't editing the prefab or have a scene open that the text component is part of Fixes GameUI and EngineUI running 30k text updates and triggering an asset reimport every time an unrelated asset is created or modified
1 Year Ago
Write up temp help prompts for every tutorial mission Crafting a planner step now uses the proper item name
1 Year Ago
Added a follow up mission to the build base mission that requires the player to fill their TC with 24 hours worth of supplies
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
full manifest rebuild
1 Year Ago
Removed some extra files that were comitted by mistake
1 Year Ago
Merge from uv123-tangent-basis-fix
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
Fixed tangent basis calculation for uv1, uv2 and uv3
1 Year Ago
merge from ghost_sheet_fixes
1 Year Ago
Merge from usekey
1 Year Ago
Added OnTutorialStarted client RPC for setting any clientside tutorial defaults. Called when a player is spawned on the tutorial island. Set ui.ShowUseBind to true as a tutorial default.
1 Year Ago
Initiall burst cloth setup
1 Year Ago
Added ui.ShowuseBind convar to toggle behaviour. Defaults to false.
1 Year Ago
Show use keybind on interaction/use prompts
1 Year Ago
merge from main
1 Year Ago
merge from /building_skins_3/building_skins_4
1 Year Ago
bundle fixes
1 Year Ago
Dracula cape mesh/textures WIP prefab setup
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3/building_skins_4
1 Year Ago
merge from main
1 Year Ago
subtracting 87439
1 Year Ago
added gibs to the single weapon rack item updated prefab
1 Year Ago
Brutalist desc update