reporust_rebootcancel

134,088 Commits over 4,444 Days - 1.26cph!

11 Months Ago
Remade Server Browser: Swap single browser logic for multi-browser like the old menu. Remake mode categories as large toggle buttons. Reintroduce OR and AND behaviour into each toggle group - use second tier transform parent as the check for when to toggle. Add shorthanded player counts.
11 Months Ago
Fix inputs being registered twice with domain reload disabled, everything in Playground seems to work at this point. I can hop into playmode within 7 seconds which is awesome.
11 Months Ago
merge from main
11 Months Ago
merge from fix_ide_warnings
11 Months Ago
merge from storage_adaptor_clipping_fix
11 Months Ago
Handle resetting list components in code gen, reset LeanTween fields manually. We can now walk around, aim, shoot -- just some UI bugs left.
11 Months Ago
merge from modding_prefabs_july
11 Months Ago
merge from main Barrel_Monitor_Move
11 Months Ago
merge from dungeon_errors_primitive
11 Months Ago
merge from blocked_container_input_fix
11 Months Ago
merge from cookvisuals_nrefix
11 Months Ago
merge from seaweed_RW
11 Months Ago
merge from main
11 Months Ago
cleanup
11 Months Ago
Removed RendererWrapper
11 Months Ago
Removed references to RendererWrapper
11 Months Ago
server compile fix
11 Months Ago
ghost ship interior progress set dressing pass
11 Months Ago
reworked PlayerCache into a generic StableObjectCache to re-use it for batched Projectiles, making use of it for reading batches of projectile transform data which speeds it up by roughly 8x-10x compared to going through managed properties (cached or otherwise) Tests: re-ran all projectile and PlayerCache tests, adjusted to new interface
11 Months Ago
Consistency tweaks/polish
11 Months Ago
Finalized the rains.
11 Months Ago
Revert materials and meshes for merge
11 Months Ago
merge from main
11 Months Ago
Implemented command reorganising: Ensures that indirect args that survived culling are contiguous in memory so that culled commands can be skipped. This speeds up the colour pass on the render thread by almost 2x.
11 Months Ago
hull_triangle parent trigger & vehicle world collider.
11 Months Ago
Remove parent trigger from PlayerBoat. Add parent triggers to hull_square and hull_corner. Add missing vehicle world collidesr to hull_corner
11 Months Ago
Add support for actions in domain reload code generation, fix main menu fields not being reset: - We can now get into the game and walk around. - Some inputs are still kinda broken, some UI gets stuck. Just a few more fixes and it should be functional.
11 Months Ago
Merge: from autoturret_optim - Fix server NRE during turret initialization for ones without RCEyes bone set Tests: spawned sentry.scientist.static(no RCEyes) and autoturret_deployed(with) - no NREs and still can control and shoot from autoturret_deployed
11 Months Ago
Bugfix: NRE during initialization of turrets without RCEyes set Tests: spawned sentry.scientist.static(no RCEyes) and autoturret_deployed(with) - no NREs and still can control and shoot from autoturret_deployed
11 Months Ago
Merge: from main
11 Months Ago
disabled read-write on seaweed meshes
11 Months Ago
Fixed featured skin cart button size
11 Months Ago
Store optims, now opened with canvas groups
12 Months Ago
Add codegen handling for readonly and unity objects . Compile everything only when CLIENT/SERVER/UNITY_EDITOR symbols are active to avoid having with build compile errors, this thing only needs to run in editor anyway.
12 Months Ago
merge from workshop_locker_mesh
12 Months Ago
merge from autosave_paintings
12 Months Ago
merge from twig_roof_gib_fix
12 Months Ago
merge from industrial_light_white_emissive
12 Months Ago
merge from Bathtub_planter_gib_fix
12 Months Ago
merge from bardoor_vehicles_fix_2
12 Months Ago
merge form flare_flickering
12 Months Ago
merge from player_ids_command
12 Months Ago
merge from hide_reportplayer_steamid
12 Months Ago
merge from armor_movement_speed_info
12 Months Ago
merge from fix_oil_refinery_heat
12 Months Ago
merge from triangleroof_flyhack_fix
12 Months Ago
merge from waterpump_occlusion_fix
12 Months Ago
merge from propanetank_culling_fix
12 Months Ago
merge from fix_engine_collider_powerplant
12 Months Ago
merge from coconut_armour_recycle