reporust_rebootcancel

156,607 Commits over 4,566 Days - 1.43cph!

11 Months Ago
Merge from naval_update
11 Months Ago
Merge from naval_missions
11 Months Ago
Fixed dock spawner on 2. Added spawns to 3.
11 Months Ago
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
11 Months Ago
Tropical1 terrain colliders are now on the terrain layer
11 Months Ago
Objectives that take you into the deep sea are now no longer valid if the deep sea is closed, preventing you from starting these missions until the deep sea opens again. Deep sea islands objective map marker is now invisible, it wasn't meant to be pointing you to a specific island anyway.
11 Months Ago
Bugfix: Spectating - when in 3rd person mode, run overshoot checks relative to target entity, rather than current Used to work previously because current entity was part of parent - but since recent changes that's not the case Tests: 2p session on craggy - put spectator into the white box the started spectating. when switching to 3rd person, camera no longer stuck in box and is orbiting around target player
11 Months Ago
glass material and texture tweaks
11 Months Ago
Adding more 3p anim transfers to v4 rig
11 Months Ago
attachment updates
11 Months Ago
hacked the viewmodel to view materials
11 Months Ago
Paintball Gun - Switch to metalness shader in transparent part
11 Months Ago
Pre ruin sculpt.
11 Months Ago
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11 Months Ago
Fixed C height offset.
11 Months Ago
Allow multiple animation event receivers to receive events on viewmodels
11 Months Ago
Paintball Gun - Texture update
11 Months Ago
slight edit to vm lr300 space gun reload anim
11 Months Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
11 Months Ago
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11 Months Ago
Hide Skirt repose
11 Months Ago
11 Months Ago
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11 Months Ago
Hide and disable boat ladder
11 Months Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
11 Months Ago
GasMaskStrapCombined and halterneck repose
11 Months Ago
Remove new scientists from desert military base
11 Months Ago
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11 Months Ago
Variable Zoom Scope LODs and prefab setup
11 Months Ago
showing visible bullet in mag when reloading wip
11 Months Ago
Spawn fix
11 Months Ago
merge from naval_update
11 Months Ago
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11 Months Ago
Swimwear 02 reposed
11 Months Ago
Added sounds to single and double 50cal reload animations
11 Months Ago
Final spawns on tropical2
11 Months Ago
Changed the convar option for hammer such that when disabled the hammer now only shows health info for objects with less than full health (so you can still see what needs repairing).
11 Months Ago
Fixed casino floor zfighting - S2P FCs
11 Months Ago
merge from main
11 Months Ago
Added naval items to primitive and hardcore tech trees
11 Months Ago
Missing files
11 Months Ago
Added ores chance
11 Months Ago
merge from space_station_building_skin
11 Months Ago
Merge from naval_update (including network++)
11 Months Ago
merge from birthday2025
11 Months Ago
merge from wall_parenting_triggers
11 Months Ago
Merge from naval_update
11 Months Ago
Added metallic, smoothness, and detail-normal maps to the StandardWithDecal shader to be used for paintable surfaces