reporust_rebootcancel

156,844 Commits over 4,566 Days - 1.43cph!

11 Months Ago
First pass on overhauling the space LR readout to work with regular renderers and not canvases as canvas world space rendering completely breaks down at world edges and in the deep sea Baked out a texture for the LCD font, made a material and quad per digit
11 Months Ago
Updated test list to include all the latest naval entities Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
11 Months Ago
Compile fixes (2)
11 Months Ago
Compile fixes
11 Months Ago
Fix turret aiming freeze: server rotation loop never executed in client-authority mode Server movement logic was incorrectly disabled when _clientAuthority = true, preventing _worldYaw/_worldPitch lerp, clamping, pivot rotation, and snapshot updates. Fixed by: - Making server apply rotation unconditionally in Update() - Corrected HasServerAuthority to always true for rotation authority - Clamping turret-space yaw/pitch at SetTargetAngles - Ensuring server snapshot updates execute consistently - Client authority now only supplies target angles — server still owns movement Eliminates turret freezing, desync, and clamping bypass issues.
11 Months Ago
Rebase on /main
11 Months Ago
add some more debug info to TransformMemory
11 Months Ago
Merge from naval_update
11 Months Ago
Scientists mounted on pt boat turrets cannot target invisible players
11 Months Ago
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11 Months Ago
Removed a dupped check in OnTick
11 Months Ago
Wrap the bag parenting logic behind a convar that's on by default just in case (debug.bag_respawn_parenting) as it's a little risky
11 Months Ago
Fixed scientist boats turning their engine on and off repeatedly when ai.move is false
11 Months Ago
Don't error log about out of bounds if mission has no rewards, just return
11 Months Ago
When respawning on a sleeping bag that is parented to a player boat, parent the player to the boat immediately on spawning instead of waiting for the parenting volume to pick it up Hopefully fixes cases of getting stuck clipping when spawning close to a solid object while the boat is in motion
11 Months Ago
Cloth sash LODs
11 Months Ago
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11 Months Ago
Sail canvas collider now ignores player movement, prevents players geting stuck Switch the boat planner material to Rust Standard/Cloth, fixes wacky motion blur
11 Months Ago
Fixed ScientistSuitNaval
11 Months Ago
main -> naval_update
11 Months Ago
merge from naval_update/deep_sea/toast_fix
11 Months Ago
merge from main
11 Months Ago
merge from space_station_weapon_skin
11 Months Ago
merge from LadderMove_AndTreeMove
11 Months Ago
merge from naval_update
11 Months Ago
merge from birthday2025
11 Months Ago
Added space station building skin store page Fixed the building skin names phrase fuckery, added new tokens used exclusively in the store
11 Months Ago
Fix y offset not working
11 Months Ago
commit annoying always changing .mats
11 Months Ago
added muzzle point to LR300 slot so it shows up in turrets
11 Months Ago
Added LR space station to the weapons category
11 Months Ago
Mild tweaks on some tropical ocean color and opacity params.
11 Months Ago
Increased ore spawns when ore motherload is rolled on islands. Coconut random rotation and offset (offset code bugged atm)
11 Months Ago
sped up the fall anim on the string a bit on balloon gib fx
11 Months Ago
Merge from prop_caps
11 Months Ago
More balloon bugfixes - balloons no longer pop when picked up - balloons no longer pop when editing a boat they are placed on
11 Months Ago
better lod distances on balloons and made normals better on lod1s
11 Months Ago
Fix tropical1 having the wrong mesh collider assigned
11 Months Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
11 Months Ago
Added LR300 space station store page
11 Months Ago
Boat ramp can no longer be picked up on a finished boat
11 Months Ago
moved balloons in balloons_store prefab apart to stop overdrawing
11 Months Ago
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11 Months Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
11 Months Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
11 Months Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
11 Months Ago
Merge from alternate_grill_fix
11 Months Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
11 Months Ago
Merge from hopper_transparency
11 Months Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1