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135,956 Commits over 4,474 Days - 1.27cph!

11 Months Ago
tarp bug fixes
11 Months Ago
Reformat server restart toasts
11 Months Ago
Chandelier - Moving chain material setup
11 Months Ago
merge from gpuinstancefix2
11 Months Ago
30 more gpu instancing fixes
11 Months Ago
Compile fix
11 Months Ago
merge from glowdetection_tool
11 Months Ago
Added support for multiple WearableEyeViewAdjustment components
11 Months Ago
Make heavy more resistant to bullets from the front, but their ammo/fuel backpack will explode and instakill them on hit
11 Months Ago
merge from glowdetection_tool
11 Months Ago
Compile fix
11 Months Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"
11 Months Ago
Udpating skinning for pilot hazmat
12 Months Ago
merge from main
12 Months Ago
merge from new_menu
12 Months Ago
Proper fix for the general tab scroll to section issue
12 Months Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
12 Months Ago
Fixed workshop skybox slider NRE
12 Months Ago
fix for world LR300 mesh under sights issue
12 Months Ago
merge from main
12 Months Ago
New item store tile tweaks
12 Months Ago
Cart button gets on top of opened modal and pages when its not empty
12 Months Ago
Manifest again
12 Months Ago
fix translate phrase placement in ServerMgr
12 Months Ago
12 Months Ago
Chandelier - added material, tweaked FBX properties
12 Months Ago
Merge from parent
12 Months Ago
Chandelier - Updated blockout mesh, added chain trim material
12 Months Ago
Manifest
12 Months Ago
UI fix after merge
12 Months Ago
updated player ejectorseat sitting pose
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
12 Months Ago
More static resets Added a command to debug trueshadow update groups
12 Months Ago
Skin viewer glow tweaks
12 Months Ago
HttpImage static fields reset
12 Months Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
12 Months Ago
Add a function to estimate memory usage to the batching system
12 Months Ago
Move EstimateMeshBytes to an extension.
12 Months Ago
merge from main
12 Months Ago
merge domain reload to main
12 Months Ago
merge from main to resolve conflicts
12 Months Ago
Allow drawing instances without making use of monster meshes.
12 Months Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
12 Months Ago
Fix piplights on hazmat codelock skin
12 Months Ago
Fix first person ice AK particles not being visible.
12 Months Ago
restore textures.3.bundle from cs126918
12 Months Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
12 Months Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries