128,903 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Automatically set CPU affinity to preferred cores for 7950X3D, 7900X3D, etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Art setup, icon
Move category to fun
Slight adjustmesnt of car radio in some cockpits so it doesn't clip through the windshield
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from qol_rad_pills_buff -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjust bandit buy value to 10 scrap per anti-radiation pills
Increase radiation decrease amount from 25 -> 75
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix two cockpits still having the radio socket in the shared hierarchy, possibly causing socket name pooling issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Get best sold items now works correctly
- Ordered recent transactions properly
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Decrease rad pill water consumption from 10 -> 5
Increase buy value at bandit camp from 1 -> 12 scrap
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed useless override in base siege weapon
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix all junkpiles despawning instead of only looted / empty ones
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from qol_junkpile_despawn -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> qol_junkpile_despawn
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Use the correct given amount
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                merge from battery_fullcharge_slot
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Restored medium battery power in slot importance
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                siege tower construction mesh lods. lod fixes. guide mesh.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup with 4 spine bones (same as main)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▅▊▌▉▆▌ ▌▆▅▊ ▇▅▆▍▆▋▉▉ ▅▉▌█▇▊▇
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from battery_fullcharge_slot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from soundmodulator_leak
Hopefully improving stuttering audio for ModularCrane in bad server conditions
Tests: while connected to a local staging server moved the arm and rotated the cabin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure the aux output drain can’t exceed 1
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: simplify MagnetCrane's audio handling
- this is an experiemental change, as in theory it should help stuttering audio, but couldn't validate in practice
Tests: while connected to a local staging server moved the arm and rotated the cabin(though I couldn't reproduce the original issue anyway)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Send client selected timescale to the server. Request timescale for the client selected one
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure to set the full flag even when the current power in is 0
Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't actually prevent short rcon passwords... yet.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a "Fully Charged" output slot to all batteries
Will output 1 power when the battery is fully charged
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added knight armour assets and set up prefabs.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't actually prevent short rcon passwords... yet.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make sure to set the full flag even when the current power in is 0
Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from old_rocks_delete
List of prefabs removed: https://files.facepunch.com/Alistair/127/11/2024/6F64/plastic_eKsHP1tlho.png
 
                
                
                
                
             
         
        
            
            
            
                
                Merge from blend_shaders_detail_layer to siege_weapons
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from queue_improvements_2 -> main  ...this time without guid corruption.
 
                
                
                
                
                
             
         
        
            
            
            
                
                frontier high wall and gate collider import options
 
                
                
                
                
                
             
         
        
            
            
            
                
                car radio model and textures
materials and basic prefab setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge ice_sculptures->main