reporust_rebootcancel

121,575 Commits over 4,048 Days - 1.25cph!

3 Years Ago
progress on grounds - wip
3 Years Ago
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3 Years Ago
merge from ParentVelocityInherit2
3 Years Ago
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3 Years Ago
Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
3 Years Ago
distance based update rate
3 Years Ago
set query filter when switching.
3 Years Ago
only switch navmeshes if the distance saved is worth it
3 Years Ago
Fixed props rotations in level highly wip grounds
3 Years Ago
Subtracted 74440 (TrainWorkContinued) server startup issues.
3 Years Ago
MiniCopter inherits velocity to passenger projectiles, but only in projectile forward direction (no projectile sideways drift)
3 Years Ago
experiment applying agent type changes across navmesh types
3 Years Ago
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3 Years Ago
Updated LODs for ferry terminal props
3 Years Ago
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3 Years Ago
merge from pets2
3 Years Ago
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3 Years Ago
Added three assets for the ferry terminal
3 Years Ago
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3 Years Ago
Stripping BurstDebugInformation folder after build
3 Years Ago
merge from TrainWorkContinued
3 Years Ago
merge from cycle_group (Add meta.exec command to execute multiple other commands within a single command (useful when combined with cycled binds))
3 Years Ago
Rename the card table storage, since the Blackjack game isn't really at a table
3 Years Ago
"Place your bets" UI + more
3 Years Ago
Card game UI
3 Years Ago
Blackjack UI
3 Years Ago
Refactored the card game UI to remove any confusion with double-up messages about not enough players + not enough scrap
3 Years Ago
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3 Years Ago
Card table UI work + some renaming
3 Years Ago
Allow one-player blackjack (computer is dealer)
3 Years Ago
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3 Years Ago
3 Years Ago
Added a second small elevated unshadowed light to soften the campfire close proximity lighting LOD distance tweaks.
3 Years Ago
merge from main