194,538 Commits over 4,079 Days - 1.99cph!

5 Years Ago
Merge from elevator_block
5 Years Ago
▌▅▌▋▅ ▄▍▅▆▋▋▉ ▉▉█▆▍█▄▉ ▋▉▉█▋▄ ▊█ ▍██▄▄▋▋▌▆ ▌▊▋▌▍ ▇▍█▌▍▄▄▄▍ ▆█▋▅▇▉█▄ ▄▇█▆▋▆▋ ▉▌▌▉ ▍▄▌▇▊▌▆▊ ▍▍ ▅▉█▌▉ ▆▊▇▉█▆▌▌ ▉▇▇▊▊▋ ▋▆▄▆█▄▌▇▅▄ ▆▅▍█▅▌▌▄█ ▆▍▄▆▆█▇
5 Years Ago
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5 Years Ago
Removed need for button collider check
5 Years Ago
Merge from elevator_block
5 Years Ago
Merge from voiceprops
5 Years Ago
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5 Years Ago
Changed layer of lift entity to deployed
5 Years Ago
WIP spectator networking stuff
5 Years Ago
Better accuracy when picking which button to highlight when raising/lowering elevator
5 Years Ago
Convert Elevator to an IOEntity and add inputs for players to hook up buttons to call the elevator to a specific floor Remove built in menu option to call an elevator (mesh will need updating)
5 Years Ago
Merge from main
5 Years Ago
Cherry pick 54660
5 Years Ago
Don't allow auto turrets to retaliate against gun traps
5 Years Ago
Updates + optimizations
5 Years Ago
mission save/load
5 Years Ago
merge from main
5 Years Ago
skin approval
5 Years Ago
merge from main
5 Years Ago
backup
5 Years Ago
Added trail connection points to various small monuments that didn't have proper road connection points before
5 Years Ago
Added trail road type, generated after both ring road and side roads have been created
5 Years Ago
Switched steamworks.GetList to ISteamUGC Added 3 new types for steamworks, GetList() - "followed", "friend_favs", "favorite" Added "Followed" and "Favorite" sections to Addons menu Subscribing to addons with "child" required addons from in-game now displays a nice message telling you which addons you should also install with quick and easy buttons to do so Translations for the new addons menu stuff
5 Years Ago
New benchmark demo for HDRP
5 Years Ago
Merge from main
5 Years Ago
▋▆▍ ▄▍█▌▊▌.▋▍█▄▉▉▇▉▋▇▄▅▍▄▍▅ (▋█▋█▋▉▍ ▅▄▇▊▌) █▍ █▄█▍▌▆▄▋ ▊▇█▋ ▄▋▆ ▋▌▆▍▍▆ ▍▅▅▅ ▆▍▇▍▆▌█▄ ▋▍ ▍▋▄_▅▋▄▍▋▇ ▍▍█▅▍▇ ██▍▉▋█▍ (▆▋▊▇ ▋▋█ ▉▍▋▆▌ ▆▍ ▋▅▆▌▆▆▋ ▆▆▋▋▇▊▋▇▉ ▉▍█▍█▆█ █▇ ▆▇▋ ▍▆ ▆▇ ▋▇▊▇▊▋▉)
5 Years Ago
wip
5 Years Ago
Entity.GetModel() clientside should now return more correct result
5 Years Ago
Better mainland topology generation (fixes some things that looked like islands being considered mainland)
5 Years Ago
Banned/invalid addons now appear in the addon list to give users a chance to uninstall them and to tell them why they are not loaded
5 Years Ago
more accurate elevator fence colliders
5 Years Ago
Reduced chance of finding T1 car parts at road and water junkpiles (road side monuments remain unchanged)
5 Years Ago
Merge from elevator_block
5 Years Ago
Moved garage door lock position higher
5 Years Ago
Keep at least 50m distance to any monuments when selecting a beach spawn point
5 Years Ago
Merge from main
5 Years Ago
Enabled pickup on the powered water purifier
5 Years Ago
Clamp admin time to 0-24 (if it's above 0)
5 Years Ago
Fixed saved flag on lift entity
5 Years Ago
Assigned gibs
5 Years Ago
mf main
5 Years Ago
Final aurora RC prefab
5 Years Ago
Cleanup
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed thrown weapons disappearing when thrown at some areas of the elevator
5 Years Ago
Fix NRE when shooting elevator call button
5 Years Ago
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5 Years Ago
Aurora iteration & file cleanup.
5 Years Ago
Missing file.