userConnacancel

4,086 Commits over 1,096 Days - 0.16cph!

1 Year Ago
Update submodule
1 Year Ago
Print friendly name instead of unique ids in logs
1 Year Ago
Add a bunch of .block types and remove the old ones as classes unless they contain logic that can't be handled otherwise
1 Year Ago
Add BlockTextureList to BlockResource so directional sprite names can be specified
1 Year Ago
Update submodule
1 Year Ago
Change block resource format
1 Year Ago
Default detail scale for dev.block is 0.5
1 Year Ago
Added Util.Audio and Util.Color. Added dev.block. Removed DevBlock class. Fixed all team colors.
1 Year Ago
Added AssetBlock. Added BlockResource. Added backwards compatibility for blocks that were classes but are now assets.
1 Year Ago
Add BlockTypeExtension and BlockType.GetItemTags() method. Implement tooltip for EditorBlockItem and EditorHotbarSlot.
1 Year Ago
Add IValid
1 Year Ago
Change TeamUpgradesNPC to TeamUpgradesEntity and ItemStoreNPC to ItemStoreEntity. Add aliases to both for backwards compatibility.
1 Year Ago
Implemented shrine models for item store, upgrades and airdrop Implemented neutralizer properly for explosive blocks Merge branch 'main' of sbox-corewars
1 Year Ago
Experimental vortex bomb placeholder sounds, implement explosion Merge branch 'main' of sbox-corewars
1 Year Ago
Update sbox-voxels
1 Year Ago
Renamed w/v_portal to w/v_held_item and updated Fireball to use it Merge branch 'main' of sbox-corewars
1 Year Ago
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
1 Year Ago
Make BlockType, LiquidBlock abstract. Don't add blocks to the valid blocklist if the type is abstract or a generic type
1 Year Ago
Check null or empty for block default texture in EditorBlockItem
1 Year Ago
Move channel set
1 Year Ago
Move tool info out of the way of the chatbox
1 Year Ago
Fixed chatting in the editor
1 Year Ago
Use a seperate color ($editor) for the editor theme
1 Year Ago
Re-styled editor CSS to fit with the main game
1 Year Ago
Set velocity to 0 when respawning as a spectator
1 Year Ago
Updated team color palette
1 Year Ago
Some more tweaks
1 Year Ago
Change values
1 Year Ago
Try adding a glow with CSS for the dropped items
1 Year Ago
Saturate
1 Year Ago
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color. Merge branch 'main' of sbox-corewars
1 Year Ago
Tweaks + don't have AmmoItem use a random world model Merge branch 'main' of sbox-corewars
1 Year Ago
Try this louie
1 Year Ago
Set CP6 of dropped item particle to the item's color
1 Year Ago
Fixed up blocks procgen demo
1 Year Ago
Update submodule
1 Year Ago
Fix render attributes
1 Year Ago
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
1 Year Ago
Recompile shading with non directional diffuse lighting
1 Year Ago
Update sbox-voxels
1 Year Ago
Add SourceLighting value (0-8) to BlockType for future stuff
1 Year Ago
Clear the player's inventory when they become a spectator
1 Year Ago
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
1 Year Ago
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
1 Year Ago
Add ChunkRenderLayer.SetBrightness and ChunkRenderLayer.SetOpacity. Increase block texture limit from 32 to 512
1 Year Ago
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items. Only add Soulbound tag to items if they aren't removed on death OR dropped on death Merge branch 'main' of sbox-corewars
1 Year Ago
Add fireball particle effect for testing
1 Year Ago
Better tags
1 Year Ago
Styling tweaks for tags and costs
1 Year Ago
Add ItemTag and some standard item tags. Add item tag support to Tooltip. Add item tags to all items.