userDiogo Teixeiracancel
branchrust_reboot/maincancel

2,130 Commits over 2,161 Days - 0.04cph!

4 Years Ago
Added "UV Set for Emission" property to Rust/Standard and Rust/Standard-Specular
4 Years Ago
Optimized NVG effect (now single pass)
4 Years Ago
Fixed deferred mesh decals premultiply mode
4 Years Ago
Fixed rendering artifacts in deferred mesh decals
4 Years Ago
Fixed object motion vector handling causing issues with horse hair
4 Years Ago
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Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
4 Years Ago
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4 Years Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
4 Years Ago
Attempt at fixing flickering industrial decals at launch site
4 Years Ago
Added polygon offset control to stanndard-decal shader
4 Years Ago
Second attempt at fixing invisible rocket crane lift cabin
4 Years Ago
Attempt at fixing invisible rocket crane lift cabin
4 Years Ago
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
4 Years Ago
Rebuilt all monument prefabs using truck models
4 Years Ago
Fixed vent_LOD1 read-only mesh collider errors Updated launch_site and Hapis
4 Years Ago
Added some textures in Content/Player+Props+Structures+Vehicles and Prefabs/Clothes to streaming pool
4 Years Ago
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4 Years Ago
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4 Years Ago
Added streaming texture search utility (editor only)
4 Years Ago
Fixed door.hinge textures not read/write for some reason
4 Years Ago
Added some textures in Prefabs/Clothes, Prefabs/Deployable, Prefabs/Instruments and Prefabs/Weapons to streaming pool
4 Years Ago
Added some textures in Rust.Ai, Prefabs/Tools, Prefabs/Resource, Prefabs/NPC and Prefabs/Misc to streaming pool
4 Years Ago
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
4 Years Ago
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
4 Years Ago
Fixed wrecked sedan and warehouse instances on HapisIsland
4 Years Ago
Merge from /main/monument-mesh-opt (yolo)
4 Years Ago
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4 Years Ago
Cherry picked 43502
4 Years Ago
Fixed server compile
4 Years Ago
Merge from hair_morph_meshes
4 Years Ago
Fix for see through water when jumping / alt look while on a boat
4 Years Ago
Fixed footsteps missing / stop when the player is culled
4 Years Ago
Proper fix for 42763
4 Years Ago
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4 Years Ago
Fixed glass of ignited lanterns invisible when viewed through reinforced glass windows
4 Years Ago
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5 Years Ago
Increased bone influences to 4 per vertex in all quality modes but potato
5 Years Ago
Fixed graphics quality slider range
5 Years Ago
Added FindMaterialsUsingShader tool option to transfer material properties to external projects (editor only)
5 Years Ago
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
5 Years Ago
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
5 Years Ago
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