branchrust_reboot/maincancel

35,838 Commits over 4,352 Days - 0.34cph!

12 Days Ago
Merge from desctructible_boat_wrecks
12 Days Ago
merge from store_fixes_feb
12 Days Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
12 Days Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
12 Days Ago
merge from cannon_slowdown
12 Days Ago
merge from redirect_snapping
12 Days Ago
merge from boxes_dlc
12 Days Ago
reenable_mountable_parenting -> main
12 Days Ago
merge from hackweek_fill_containers_rand
12 Days Ago
Merge from blendedsoundloops_onvalidate_fix
12 Days Ago
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12 Days Ago
Merge from naval_cleanup_scientist_fixes
12 Days Ago
merge from storepage_boxes
12 Days Ago
merge from deepsea_fixes
12 Days Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
12 Days Ago
Merge from sunken_and_combat_knife_orientation_fix
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Merge from puddlefix
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Merge from increased_deepsea_render
12 Days Ago
merge from deepsea_fixes
14 Days Ago
train_coupling_sound_fix -> main
14 Days Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
14 Days Ago
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14 Days Ago
Fixed wallpaper still using batching in boats
14 Days Ago
merge from large_oilrig_misc_fixes
14 Days Ago
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14 Days Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
14 Days Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
14 Days Ago
merge from painting_qol_fixes
14 Days Ago
regenerate testlist
14 Days Ago
merge from optimize_sleeping_bag -> main
14 Days Ago
merge from optimize_sleeping_bag -> main
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merge from boxes_dlc
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merge from boxes_dlc
14 Days Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
14 Days Ago
merge from indirect_instancing (build fix)
14 Days Ago
Merge from treasure_mission_fix
14 Days Ago
Fix a few boat piece construction placeholder meshes.
14 Days Ago
boat_ai_reverse_preference_fix -> main
14 Days Ago
Fix bbs not setting owner id correctly with deploy & edit
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merge from indirect_instancing
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loot_container_populateloot_fix -> main
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merge from hackweek_more_tests
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merge from naval_update/io_boats
14 Days Ago
merge from hackweek_more_tests
14 Days Ago
merge from testrunner_editor
15 Days Ago
merge from testrunner_editor