branchrust_reboot/maincancel

36,933 Commits over 4,413 Days - 0.35cph!

22 Days Ago
reset electric furnace emissive texture and 3.1 value to original
22 Days Ago
merge from store_nre_fix2
22 Days Ago
merge rust_relay_server -> main
22 Days Ago
▋▌▌▉▇▉ ▆▌▍▆ ▆▍▄▊▇▍▉▆▇█▍▊█
22 Days Ago
Merge from terrain_renderer
Rin
22 Days Ago
merge from mortar_prototype
22 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
23 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
23 Days Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
23 Days Ago
merge from fix_assetscene_deepsea -> main
23 Days Ago
Potential fix for zombie NRE on _agent == null in tests
23 Days Ago
▋▇▋▋▉▇ ▊▌▆▇▇▄█▋
23 Days Ago
Fix zombies breaking automated tests
23 Days Ago
testlist
23 Days Ago
Cherry pick tutorial bear and unused shark fix from ai_recast_integration
23 Days Ago
Merge from workbench_upgrades (Recycle balance pass, description updates)
23 Days Ago
Updated seismic sensor levels: - Mortar Shell: 2 - Fragmentation Mortar Shell: 1 - Cannonball: 1
23 Days Ago
merge from automated_testing
23 Days Ago
server_browser_update_2 -> main
23 Days Ago
merge from mortar_prototype
23 Days Ago
Merge from ai_recast_integration, enable with -useNewNavmesh on server boot, visualize with rustnav.draw command
23 Days Ago
merge mortar_prototype to main
23 Days Ago
merge from mortar_prototype
23 Days Ago
merge from automated_testing
23 Days Ago
merge from automated_testing
23 Days Ago
Set legacy shelter door and wooking workbench bbq owner id when spawning
23 Days Ago
vendingmachine_updateammocount_nre -> main
23 Days Ago
Fixed tutorial completed commands not running quietly
23 Days Ago
merge from automated_testing
23 Days Ago
Updated the EmissionToggle script to check whether the MPBs for the renderers have changed before attempting to set the emission value. This fixes an issue where renderers would have the incorrect MPB when coming back into network range
Rin
23 Days Ago
merge from save284 - Staging wipe!
23 Days Ago
merge from mortar_prototype
23 Days Ago
merge from workbench_upgrades
23 Days Ago
merge from mortar_prototype
24 Days Ago
merge from mortar_prototype
24 Days Ago
merge from automated_testing
24 Days Ago
Add pilot dlc box, electric furnace and electric furnace io entity to StorageAdaptorAllowCollisionGroup Commit RidableHorse because it wants to and when it wants to we listen
24 Days Ago
Fix compile error from non-existant namespace
24 Days Ago
merge from optimize_plant_lod_wind
24 Days Ago
Merge from workbench_upgrades
24 Days Ago
merge from automated_testing
24 Days Ago
merge from mortar_prototype
24 Days Ago
merge from playerboat_testfix
24 Days Ago
Merge: from sanitize_specatating_players - Bugfix for NRE spam when spectate mods don't correctly setup spectating Tests: none, trivial change
24 Days Ago
- Fixed binocular overlay from sticking around on reconnect - Fixed binocular overlay firing material changes into plastic
24 Days Ago
merge from automated_testing
24 Days Ago
fix dodgy merge
24 Days Ago
binoculars_fix -> main
24 Days Ago
Merge from workbench_upgrades
24 Days Ago
merge from placement_ignoreentity