branchrust_reboot/maincancel

30,704 Commits over 3,836 Days - 0.33cph!

31 Days Ago
increased cull distance on frontier weapons
31 Days Ago
HCR viewmodel - re-deleted anim events to fix addtional bullets flying out during reload
32 Days Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
32 Days Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
32 Days Ago
HCR viewmodel bug fix - fixed ironsight being slightly too high
32 Days Ago
█▍▌▌▍ ▊▇▉▌ ▆▍▋▄_▄██▉▆█_▄▉▅
32 Days Ago
Fix DPV appearing in crafting menu in tutorial
32 Days Ago
Merge: from soundmodulator_leak Fixing zipline NRE that my previous change caused. When not pooling, retail the modulators instead of trying to recreate them, since some scripts don't clear them properly. Tests: rode the zipline twice on Craggy, then noclipped around the island to destroy sounds, then rode the zipline twice again - no NREs
32 Days Ago
Subtracting 105130 and 105295 (obfuscation_build_fix)
32 Days Ago
Set legacyDismount to false on chair.invisible.static now that dismount checks always use a capsule check even when an ignore entity isn't provided
32 Days Ago
Fixed positioning on fan mesh on worldmodel Fixed worldmodel missing outline and adjusted collider size
32 Days Ago
reset pivot on divesite_plane, divesite_plane_COL and removed COL from visible prefab
32 Days Ago
world_update_2 -> main
33 Days Ago
Merge: from soundmodulator_leak Fixing an assert flood on client by hiding a check behind soundpooling switch - this restores original wonky behavior. Tests: On Craggy, flew around the island with noclip to trigger spawning/despawning of sound entities - didn't see any assertions.
33 Days Ago
Set frontier hatchet to unlock via frontier hazmat
33 Days Ago
Fixed frontier hatchet missing isRedirectOf, spawning in loot pools and being craftable
33 Days Ago
Set up redirect skin for blunderbuss, unlocks via frontier hazmat
34 Days Ago
fixed food spawns at radtown dpv crafting/techtree
34 Days Ago
world_update_2 -> main
34 Days Ago
adjusted hcr crafting costs, removed extra unused slot from python/hcr
34 Days Ago
world_update_2 -> main
34 Days Ago
updated radtown name, updated radtown loot
34 Days Ago
merge from item_pooling
34 Days Ago
merge from world_update_2
35 Days Ago
deleted unused concrete_barrier material generated from fbx import and changed barricade_concrete and barricade_concrete_gibs fbx material import to embed then linked existing correct materials
35 Days Ago
Update: Audio RPC codegen Missed in my previous commit - support for audio.enablesoundpooling. Tests: enabled the switch at runtime, produced assertions (expected)
35 Days Ago
Merge: from soundmodulator_leak Workarounds the AudioAmbience NREs by disabling pooling (audio.enablesoundpooling). Tests: on Craggy shot up 20 scientists, rode a horse, cut down trees, placed 100 barricades - no uptick in pooling of sound modulators in telemetry. No old NREs triggered.
35 Days Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
35 Days Ago
Tin can alarms can no longer be picked up without building privileges
35 Days Ago
world_update_2 -> main (print statement was annoying!)
35 Days Ago
world_update_2 -> main
35 Days Ago
world_update_2 -> main
35 Days Ago
Phrase update
35 Days Ago
merge from localization
35 Days Ago
▇█▍▉ ▇▆▇▋▋
35 Days Ago
▌▉▌▌ ▍▉▄▆█▆▅▌
35 Days Ago
▇▆▅▊▉▋▉▋ ▆▌█▅▋▇▊▅ ▉▌▌
35 Days Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
35 Days Ago
Merge: from runtime_profiling_pooling Fixes pool telemetry flood. Tests: hacked code to force run pooling telemetry - confirmed reduced telemetry.
35 Days Ago
Fixed truncated entities max health text
35 Days Ago
merge from BlunderBuster
35 Days Ago
adjust blunderbuss fov
35 Days Ago
Fixed the TMP fonts conflicts (fixes missing Arabic font)
35 Days Ago
█▉▅▅█ ▋▊▊▇ ▅▍▌▆█▊_▆▋▄▋█
35 Days Ago
merge from world_update_2
35 Days Ago
merge from instantcam_worldmodel_lods
35 Days Ago
merge from canvas_chat_fix
36 Days Ago
merge from wallpaper
36 Days Ago
merge: from soundmodulator_leak Tests: Spawned and killed scientists in batches of 10. Previously I would get an NRE on 2nd batch, now doesn't happen after 6.
36 Days Ago
merge from localization