branchrust_reboot/maincancel

30,704 Commits over 3,836 Days - 0.33cph!

36 Days Ago
merge from world_update_2 - Staging wipe
36 Days Ago
Merge from fix_barricades_tunnel_entrance -> main
36 Days Ago
Merge from fix_monument_scenes_map_gen -> main
36 Days Ago
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36 Days Ago
cherrypicking world_update_2/concrete_barrier_material_fix
36 Days Ago
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merge from cuffs_backpack_fix
36 Days Ago
merge from fix_backpack_learnbp
37 Days Ago
Merge from fix_monument_collider_cache_invalidation_2 -> main
37 Days Ago
merge from runtime_profling_pooling -> main
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merge from runtime_profiling_raknet -> main
37 Days Ago
Merge: from pool_container_telem Tests: took telem info from craggy, procgen 4.5k and saved procgen map. Built all modes in editor. Built standalone server exe.
38 Days Ago
Merge: from /main/soundmodulator_leak Tests: spawned car_2mod_01, drove around - pool telemetry stayed stable, audio was good.
38 Days Ago
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38 Days Ago
merge from fix_monument_scenes_client_entities -> main
38 Days Ago
merge from br-zone-water
38 Days Ago
Merge: from /main/clean_dead_code Tests: upgraded half wall - it worked
38 Days Ago
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41 Days Ago
Subtracting S2P launch site (world_update_2 conflict)
41 Days Ago
Skin bundles
42 Days Ago
update non-convex mesh tool to check for deployables that place onto slots without socket chekcs
42 Days Ago
bumped exception report message max size to 600 and tied it to a convar (can't be set lower than the original maximum) - this codegen also includes the new servside ragdoll default convar from 104903
42 Days Ago
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42 Days Ago
Bugfix: Don't leak pooled lists in RunInRadius<T> Thanks for the report! Tests: ran admin commands that would generate a leak - no more.
42 Days Ago
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Merge from fix_barricade_launch_mounds -> main
42 Days Ago
Merge from fix_barricade_new_cliffs -> main
42 Days Ago
merge from fix_raknet_end_sample -> main
42 Days Ago
disable serversideragdolls by default due to server stall/freeze
42 Days Ago
Merge: from main/item_pooling This fixers the NRE on server tick (and blocker for joining). Tests: loaded a save that consistently produced NREs - not anymore
43 Days Ago
Update the liquid push targets if we encounter a push target that is no longer valid while moving water around
43 Days Ago
merge fix_train_tunnel_rain -> main
43 Days Ago
Merge: from item_pooling This reintroduces pooling for Items while fixing the original bug that caused their backout. Tests: build all modes in editor, tried to repro original bug - didn't happen.
43 Days Ago
Possible NRE fix in PushLiquidThroughOutputs
44 Days Ago
Merge: from itemcontainer_pooling Fixes the "Double init of inventory!" assert on killing NPCs. Tests: spawned scientist NPC, killed them - no assert logged, corpse still clothed and loot present.
44 Days Ago
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Merge from fix_minicopter_altitude_sinking -> main
44 Days Ago
Merge from fix_reserved_slot_kick -> main
44 Days Ago
Updating EAC setup / launcher
45 Days Ago
Merge: from itemcontainer_pooling Tests: built all modes in editor, booted craggy - no asserts, loaded a save on procgen - no asserts.
45 Days Ago
Restrict storage barrel being able to be placed deep inside the world layer