branchrust_reboot/maincancel

34,977 Commits over 4,293 Days - 0.34cph!

43 Days Ago
Merge from naval_update
43 Days Ago
merge from space_station_weapon_skin
43 Days Ago
merge from LadderMove_AndTreeMove
43 Days Ago
merge from naval_update
43 Days Ago
merge from birthday2025
43 Days Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
43 Days Ago
Phrase contexts
43 Days Ago
Phrase update
43 Days Ago
Fixing Jenkins pipeline flow when pushing a client build with skipped unity build step.
44 Days Ago
Merge from main
44 Days Ago
Merge from naval_update
45 Days Ago
Cherrypick from 138740 (fix player teams error in kill entity mission event)
45 Days Ago
merge from naval_update
46 Days Ago
merge from main/space_station_weapon_skin
46 Days Ago
merge from Techtree_PrimHard_Nava
46 Days Ago
Merge: from spectate_3p_fix - Bugfix for spectating yourself causing a client crash Tests: tried to spectate via F1 menu - no longer possible
46 Days Ago
merge from space_station_weapon_skin
46 Days Ago
Merge from naval_update
46 Days Ago
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
46 Days Ago
merge from naval_update
46 Days Ago
merge from space_station_building_skin
46 Days Ago
Merge from naval_update (including network++)
46 Days Ago
merge from birthday2025
46 Days Ago
Merge: from jobs_noclip_mask_fix - Bugfix for UsePlayerUpdateJobs > 0 NoClip checks incorrectly using vehicle layer mask - Updated unit test to check for above case Tests: ran unit test, tried to push against modular vehicles on craggy
46 Days Ago
Cherrypick from 138603 (mission fixes)
46 Days Ago
Merge: from jobs_coarsedist_crashfix - Bugfix: fixes crash when players connect to a fresh server with UsePlayerUpdateJobs > 0 Tests: local C+S with UsePlayerUpdateJobs 2 enabled from the start - no more exceptions by height and shoredist jobs
46 Days Ago
naval_update -> main
47 Days Ago
Merge from naval_update
47 Days Ago
Enable 222 new materials for GPU instancing (If you conflict with this changeset, simply override these changes and manualle re-enable GPU instancing on the affected materials afterwards)
47 Days Ago
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47 Days Ago
Merge from naval_update
47 Days Ago
merge indirect_instancing fixes
47 Days Ago
Potential fix for NPCAnimController NRE
47 Days Ago
Merge: from main - Bugfix: Removes client-side network group setting when updating parents - fixes phantom entities on cargoship and other global network entities Tests: flew around craggy, was able to pick up items, chop trees, kill animals. spawned cargoship and dropped items on it, spawned dressed player & killed him, then deleted them using console cmd - they got cleaned up as expected
47 Days Ago
Bugfix: handle spawn groups on non-baseentity gameobjects Tests: procgen 2.5k in editor
47 Days Ago
Fixed the bug with changing renderscale/dlss with Volumetric clouds set to Ultra that would blit the wrong texture to the screen
47 Days Ago
Fixed the render texture memory leak in the Icon Render scene
47 Days Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
48 Days Ago
Merge from mute_dialog_warning_fix
48 Days Ago
Merge from heli_fixcars_changes_2
48 Days Ago
Merge from cargoship_updatemovement_nre_fix
48 Days Ago
Merge from deleteentitiesbyshortname_fix
48 Days Ago
Added a ConVar for toggling the texture dynamic memory budget adjustments
48 Days Ago
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49 Days Ago
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49 Days Ago
Convert confetti cannon to meshlod Switch pfx_confetti material to Particles/Standard Surface as the rust standard material is no longer compatible with particles
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merge from space_checking_ore_spawners -> main
49 Days Ago
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